var commonjsGlobal = typeof globalThis !== 'undefined' ? globalThis : typeof window !== 'undefined' ? window : typeof global !== 'undefined' ? global : typeof self !== 'undefined' ? self : {};

var minimal$1 = {exports: {}};

var indexMinimal = {};

var minimal = {};

var aspromise;
var hasRequiredAspromise;

function requireAspromise () {
	if (hasRequiredAspromise) return aspromise;
	hasRequiredAspromise = 1;
	aspromise = asPromise;

	/**
	 * Callback as used by {@link util.asPromise}.
	 * @typedef asPromiseCallback
	 * @type {function}
	 * @param {Error|null} error Error, if any
	 * @param {...*} params Additional arguments
	 * @returns {undefined}
	 */

	/**
	 * Returns a promise from a node-style callback function.
	 * @memberof util
	 * @param {asPromiseCallback} fn Function to call
	 * @param {*} ctx Function context
	 * @param {...*} params Function arguments
	 * @returns {Promise<*>} Promisified function
	 */
	function asPromise(fn, ctx/*, varargs */) {
	    var params  = new Array(arguments.length - 1),
	        offset  = 0,
	        index   = 2,
	        pending = true;
	    while (index < arguments.length)
	        params[offset++] = arguments[index++];
	    return new Promise(function executor(resolve, reject) {
	        params[offset] = function callback(err/*, varargs */) {
	            if (pending) {
	                pending = false;
	                if (err)
	                    reject(err);
	                else {
	                    var params = new Array(arguments.length - 1),
	                        offset = 0;
	                    while (offset < params.length)
	                        params[offset++] = arguments[offset];
	                    resolve.apply(null, params);
	                }
	            }
	        };
	        try {
	            fn.apply(ctx || null, params);
	        } catch (err) {
	            if (pending) {
	                pending = false;
	                reject(err);
	            }
	        }
	    });
	}
	return aspromise;
}

var base64$1 = {};

var hasRequiredBase64;

function requireBase64 () {
	if (hasRequiredBase64) return base64$1;
	hasRequiredBase64 = 1;
	(function (exports) {

		/**
		 * A minimal base64 implementation for number arrays.
		 * @memberof util
		 * @namespace
		 */
		var base64 = exports;

		/**
		 * Calculates the byte length of a base64 encoded string.
		 * @param {string} string Base64 encoded string
		 * @returns {number} Byte length
		 */
		base64.length = function length(string) {
		    var p = string.length;
		    if (!p)
		        return 0;
		    var n = 0;
		    while (--p % 4 > 1 && string.charAt(p) === "=")
		        ++n;
		    return Math.ceil(string.length * 3) / 4 - n;
		};

		// Base64 encoding table
		var b64 = new Array(64);

		// Base64 decoding table
		var s64 = new Array(123);

		// 65..90, 97..122, 48..57, 43, 47
		for (var i = 0; i < 64;)
		    s64[b64[i] = i < 26 ? i + 65 : i < 52 ? i + 71 : i < 62 ? i - 4 : i - 59 | 43] = i++;

		/**
		 * Encodes a buffer to a base64 encoded string.
		 * @param {Uint8Array} buffer Source buffer
		 * @param {number} start Source start
		 * @param {number} end Source end
		 * @returns {string} Base64 encoded string
		 */
		base64.encode = function encode(buffer, start, end) {
		    var parts = null,
		        chunk = [];
		    var i = 0, // output index
		        j = 0, // goto index
		        t;     // temporary
		    while (start < end) {
		        var b = buffer[start++];
		        switch (j) {
		            case 0:
		                chunk[i++] = b64[b >> 2];
		                t = (b & 3) << 4;
		                j = 1;
		                break;
		            case 1:
		                chunk[i++] = b64[t | b >> 4];
		                t = (b & 15) << 2;
		                j = 2;
		                break;
		            case 2:
		                chunk[i++] = b64[t | b >> 6];
		                chunk[i++] = b64[b & 63];
		                j = 0;
		                break;
		        }
		        if (i > 8191) {
		            (parts || (parts = [])).push(String.fromCharCode.apply(String, chunk));
		            i = 0;
		        }
		    }
		    if (j) {
		        chunk[i++] = b64[t];
		        chunk[i++] = 61;
		        if (j === 1)
		            chunk[i++] = 61;
		    }
		    if (parts) {
		        if (i)
		            parts.push(String.fromCharCode.apply(String, chunk.slice(0, i)));
		        return parts.join("");
		    }
		    return String.fromCharCode.apply(String, chunk.slice(0, i));
		};

		var invalidEncoding = "invalid encoding";

		/**
		 * Decodes a base64 encoded string to a buffer.
		 * @param {string} string Source string
		 * @param {Uint8Array} buffer Destination buffer
		 * @param {number} offset Destination offset
		 * @returns {number} Number of bytes written
		 * @throws {Error} If encoding is invalid
		 */
		base64.decode = function decode(string, buffer, offset) {
		    var start = offset;
		    var j = 0, // goto index
		        t;     // temporary
		    for (var i = 0; i < string.length;) {
		        var c = string.charCodeAt(i++);
		        if (c === 61 && j > 1)
		            break;
		        if ((c = s64[c]) === undefined)
		            throw Error(invalidEncoding);
		        switch (j) {
		            case 0:
		                t = c;
		                j = 1;
		                break;
		            case 1:
		                buffer[offset++] = t << 2 | (c & 48) >> 4;
		                t = c;
		                j = 2;
		                break;
		            case 2:
		                buffer[offset++] = (t & 15) << 4 | (c & 60) >> 2;
		                t = c;
		                j = 3;
		                break;
		            case 3:
		                buffer[offset++] = (t & 3) << 6 | c;
		                j = 0;
		                break;
		        }
		    }
		    if (j === 1)
		        throw Error(invalidEncoding);
		    return offset - start;
		};

		/**
		 * Tests if the specified string appears to be base64 encoded.
		 * @param {string} string String to test
		 * @returns {boolean} `true` if probably base64 encoded, otherwise false
		 */
		base64.test = function test(string) {
		    return /^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(string);
		};
} (base64$1));
	return base64$1;
}

var eventemitter;
var hasRequiredEventemitter;

function requireEventemitter () {
	if (hasRequiredEventemitter) return eventemitter;
	hasRequiredEventemitter = 1;
	eventemitter = EventEmitter;

	/**
	 * Constructs a new event emitter instance.
	 * @classdesc A minimal event emitter.
	 * @memberof util
	 * @constructor
	 */
	function EventEmitter() {

	    /**
	     * Registered listeners.
	     * @type {Object.<string,*>}
	     * @private
	     */
	    this._listeners = {};
	}

	/**
	 * Registers an event listener.
	 * @param {string} evt Event name
	 * @param {function} fn Listener
	 * @param {*} [ctx] Listener context
	 * @returns {util.EventEmitter} `this`
	 */
	EventEmitter.prototype.on = function on(evt, fn, ctx) {
	    (this._listeners[evt] || (this._listeners[evt] = [])).push({
	        fn  : fn,
	        ctx : ctx || this
	    });
	    return this;
	};

	/**
	 * Removes an event listener or any matching listeners if arguments are omitted.
	 * @param {string} [evt] Event name. Removes all listeners if omitted.
	 * @param {function} [fn] Listener to remove. Removes all listeners of `evt` if omitted.
	 * @returns {util.EventEmitter} `this`
	 */
	EventEmitter.prototype.off = function off(evt, fn) {
	    if (evt === undefined)
	        this._listeners = {};
	    else {
	        if (fn === undefined)
	            this._listeners[evt] = [];
	        else {
	            var listeners = this._listeners[evt];
	            for (var i = 0; i < listeners.length;)
	                if (listeners[i].fn === fn)
	                    listeners.splice(i, 1);
	                else
	                    ++i;
	        }
	    }
	    return this;
	};

	/**
	 * Emits an event by calling its listeners with the specified arguments.
	 * @param {string} evt Event name
	 * @param {...*} args Arguments
	 * @returns {util.EventEmitter} `this`
	 */
	EventEmitter.prototype.emit = function emit(evt) {
	    var listeners = this._listeners[evt];
	    if (listeners) {
	        var args = [],
	            i = 1;
	        for (; i < arguments.length;)
	            args.push(arguments[i++]);
	        for (i = 0; i < listeners.length;)
	            listeners[i].fn.apply(listeners[i++].ctx, args);
	    }
	    return this;
	};
	return eventemitter;
}

var float;
var hasRequiredFloat;

function requireFloat () {
	if (hasRequiredFloat) return float;
	hasRequiredFloat = 1;

	float = factory(factory);

	/**
	 * Reads / writes floats / doubles from / to buffers.
	 * @name util.float
	 * @namespace
	 */

	/**
	 * Writes a 32 bit float to a buffer using little endian byte order.
	 * @name util.float.writeFloatLE
	 * @function
	 * @param {number} val Value to write
	 * @param {Uint8Array} buf Target buffer
	 * @param {number} pos Target buffer offset
	 * @returns {undefined}
	 */

	/**
	 * Writes a 32 bit float to a buffer using big endian byte order.
	 * @name util.float.writeFloatBE
	 * @function
	 * @param {number} val Value to write
	 * @param {Uint8Array} buf Target buffer
	 * @param {number} pos Target buffer offset
	 * @returns {undefined}
	 */

	/**
	 * Reads a 32 bit float from a buffer using little endian byte order.
	 * @name util.float.readFloatLE
	 * @function
	 * @param {Uint8Array} buf Source buffer
	 * @param {number} pos Source buffer offset
	 * @returns {number} Value read
	 */

	/**
	 * Reads a 32 bit float from a buffer using big endian byte order.
	 * @name util.float.readFloatBE
	 * @function
	 * @param {Uint8Array} buf Source buffer
	 * @param {number} pos Source buffer offset
	 * @returns {number} Value read
	 */

	/**
	 * Writes a 64 bit double to a buffer using little endian byte order.
	 * @name util.float.writeDoubleLE
	 * @function
	 * @param {number} val Value to write
	 * @param {Uint8Array} buf Target buffer
	 * @param {number} pos Target buffer offset
	 * @returns {undefined}
	 */

	/**
	 * Writes a 64 bit double to a buffer using big endian byte order.
	 * @name util.float.writeDoubleBE
	 * @function
	 * @param {number} val Value to write
	 * @param {Uint8Array} buf Target buffer
	 * @param {number} pos Target buffer offset
	 * @returns {undefined}
	 */

	/**
	 * Reads a 64 bit double from a buffer using little endian byte order.
	 * @name util.float.readDoubleLE
	 * @function
	 * @param {Uint8Array} buf Source buffer
	 * @param {number} pos Source buffer offset
	 * @returns {number} Value read
	 */

	/**
	 * Reads a 64 bit double from a buffer using big endian byte order.
	 * @name util.float.readDoubleBE
	 * @function
	 * @param {Uint8Array} buf Source buffer
	 * @param {number} pos Source buffer offset
	 * @returns {number} Value read
	 */

	// Factory function for the purpose of node-based testing in modified global environments
	function factory(exports) {

	    // float: typed array
	    if (typeof Float32Array !== "undefined") (function() {

	        var f32 = new Float32Array([ -0 ]),
	            f8b = new Uint8Array(f32.buffer),
	            le  = f8b[3] === 128;

	        function writeFloat_f32_cpy(val, buf, pos) {
	            f32[0] = val;
	            buf[pos    ] = f8b[0];
	            buf[pos + 1] = f8b[1];
	            buf[pos + 2] = f8b[2];
	            buf[pos + 3] = f8b[3];
	        }

	        function writeFloat_f32_rev(val, buf, pos) {
	            f32[0] = val;
	            buf[pos    ] = f8b[3];
	            buf[pos + 1] = f8b[2];
	            buf[pos + 2] = f8b[1];
	            buf[pos + 3] = f8b[0];
	        }

	        /* istanbul ignore next */
	        exports.writeFloatLE = le ? writeFloat_f32_cpy : writeFloat_f32_rev;
	        /* istanbul ignore next */
	        exports.writeFloatBE = le ? writeFloat_f32_rev : writeFloat_f32_cpy;

	        function readFloat_f32_cpy(buf, pos) {
	            f8b[0] = buf[pos    ];
	            f8b[1] = buf[pos + 1];
	            f8b[2] = buf[pos + 2];
	            f8b[3] = buf[pos + 3];
	            return f32[0];
	        }

	        function readFloat_f32_rev(buf, pos) {
	            f8b[3] = buf[pos    ];
	            f8b[2] = buf[pos + 1];
	            f8b[1] = buf[pos + 2];
	            f8b[0] = buf[pos + 3];
	            return f32[0];
	        }

	        /* istanbul ignore next */
	        exports.readFloatLE = le ? readFloat_f32_cpy : readFloat_f32_rev;
	        /* istanbul ignore next */
	        exports.readFloatBE = le ? readFloat_f32_rev : readFloat_f32_cpy;

	    // float: ieee754
	    })(); else (function() {

	        function writeFloat_ieee754(writeUint, val, buf, pos) {
	            var sign = val < 0 ? 1 : 0;
	            if (sign)
	                val = -val;
	            if (val === 0)
	                writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos);
	            else if (isNaN(val))
	                writeUint(2143289344, buf, pos);
	            else if (val > 3.4028234663852886e+38) // +-Infinity
	                writeUint((sign << 31 | 2139095040) >>> 0, buf, pos);
	            else if (val < 1.1754943508222875e-38) // denormal
	                writeUint((sign << 31 | Math.round(val / 1.401298464324817e-45)) >>> 0, buf, pos);
	            else {
	                var exponent = Math.floor(Math.log(val) / Math.LN2),
	                    mantissa = Math.round(val * Math.pow(2, -exponent) * 8388608) & 8388607;
	                writeUint((sign << 31 | exponent + 127 << 23 | mantissa) >>> 0, buf, pos);
	            }
	        }

	        exports.writeFloatLE = writeFloat_ieee754.bind(null, writeUintLE);
	        exports.writeFloatBE = writeFloat_ieee754.bind(null, writeUintBE);

	        function readFloat_ieee754(readUint, buf, pos) {
	            var uint = readUint(buf, pos),
	                sign = (uint >> 31) * 2 + 1,
	                exponent = uint >>> 23 & 255,
	                mantissa = uint & 8388607;
	            return exponent === 255
	                ? mantissa
	                ? NaN
	                : sign * Infinity
	                : exponent === 0 // denormal
	                ? sign * 1.401298464324817e-45 * mantissa
	                : sign * Math.pow(2, exponent - 150) * (mantissa + 8388608);
	        }

	        exports.readFloatLE = readFloat_ieee754.bind(null, readUintLE);
	        exports.readFloatBE = readFloat_ieee754.bind(null, readUintBE);

	    })();

	    // double: typed array
	    if (typeof Float64Array !== "undefined") (function() {

	        var f64 = new Float64Array([-0]),
	            f8b = new Uint8Array(f64.buffer),
	            le  = f8b[7] === 128;

	        function writeDouble_f64_cpy(val, buf, pos) {
	            f64[0] = val;
	            buf[pos    ] = f8b[0];
	            buf[pos + 1] = f8b[1];
	            buf[pos + 2] = f8b[2];
	            buf[pos + 3] = f8b[3];
	            buf[pos + 4] = f8b[4];
	            buf[pos + 5] = f8b[5];
	            buf[pos + 6] = f8b[6];
	            buf[pos + 7] = f8b[7];
	        }

	        function writeDouble_f64_rev(val, buf, pos) {
	            f64[0] = val;
	            buf[pos    ] = f8b[7];
	            buf[pos + 1] = f8b[6];
	            buf[pos + 2] = f8b[5];
	            buf[pos + 3] = f8b[4];
	            buf[pos + 4] = f8b[3];
	            buf[pos + 5] = f8b[2];
	            buf[pos + 6] = f8b[1];
	            buf[pos + 7] = f8b[0];
	        }

	        /* istanbul ignore next */
	        exports.writeDoubleLE = le ? writeDouble_f64_cpy : writeDouble_f64_rev;
	        /* istanbul ignore next */
	        exports.writeDoubleBE = le ? writeDouble_f64_rev : writeDouble_f64_cpy;

	        function readDouble_f64_cpy(buf, pos) {
	            f8b[0] = buf[pos    ];
	            f8b[1] = buf[pos + 1];
	            f8b[2] = buf[pos + 2];
	            f8b[3] = buf[pos + 3];
	            f8b[4] = buf[pos + 4];
	            f8b[5] = buf[pos + 5];
	            f8b[6] = buf[pos + 6];
	            f8b[7] = buf[pos + 7];
	            return f64[0];
	        }

	        function readDouble_f64_rev(buf, pos) {
	            f8b[7] = buf[pos    ];
	            f8b[6] = buf[pos + 1];
	            f8b[5] = buf[pos + 2];
	            f8b[4] = buf[pos + 3];
	            f8b[3] = buf[pos + 4];
	            f8b[2] = buf[pos + 5];
	            f8b[1] = buf[pos + 6];
	            f8b[0] = buf[pos + 7];
	            return f64[0];
	        }

	        /* istanbul ignore next */
	        exports.readDoubleLE = le ? readDouble_f64_cpy : readDouble_f64_rev;
	        /* istanbul ignore next */
	        exports.readDoubleBE = le ? readDouble_f64_rev : readDouble_f64_cpy;

	    // double: ieee754
	    })(); else (function() {

	        function writeDouble_ieee754(writeUint, off0, off1, val, buf, pos) {
	            var sign = val < 0 ? 1 : 0;
	            if (sign)
	                val = -val;
	            if (val === 0) {
	                writeUint(0, buf, pos + off0);
	                writeUint(1 / val > 0 ? /* positive */ 0 : /* negative 0 */ 2147483648, buf, pos + off1);
	            } else if (isNaN(val)) {
	                writeUint(0, buf, pos + off0);
	                writeUint(2146959360, buf, pos + off1);
	            } else if (val > 1.7976931348623157e+308) { // +-Infinity
	                writeUint(0, buf, pos + off0);
	                writeUint((sign << 31 | 2146435072) >>> 0, buf, pos + off1);
	            } else {
	                var mantissa;
	                if (val < 2.2250738585072014e-308) { // denormal
	                    mantissa = val / 5e-324;
	                    writeUint(mantissa >>> 0, buf, pos + off0);
	                    writeUint((sign << 31 | mantissa / 4294967296) >>> 0, buf, pos + off1);
	                } else {
	                    var exponent = Math.floor(Math.log(val) / Math.LN2);
	                    if (exponent === 1024)
	                        exponent = 1023;
	                    mantissa = val * Math.pow(2, -exponent);
	                    writeUint(mantissa * 4503599627370496 >>> 0, buf, pos + off0);
	                    writeUint((sign << 31 | exponent + 1023 << 20 | mantissa * 1048576 & 1048575) >>> 0, buf, pos + off1);
	                }
	            }
	        }

	        exports.writeDoubleLE = writeDouble_ieee754.bind(null, writeUintLE, 0, 4);
	        exports.writeDoubleBE = writeDouble_ieee754.bind(null, writeUintBE, 4, 0);

	        function readDouble_ieee754(readUint, off0, off1, buf, pos) {
	            var lo = readUint(buf, pos + off0),
	                hi = readUint(buf, pos + off1);
	            var sign = (hi >> 31) * 2 + 1,
	                exponent = hi >>> 20 & 2047,
	                mantissa = 4294967296 * (hi & 1048575) + lo;
	            return exponent === 2047
	                ? mantissa
	                ? NaN
	                : sign * Infinity
	                : exponent === 0 // denormal
	                ? sign * 5e-324 * mantissa
	                : sign * Math.pow(2, exponent - 1075) * (mantissa + 4503599627370496);
	        }

	        exports.readDoubleLE = readDouble_ieee754.bind(null, readUintLE, 0, 4);
	        exports.readDoubleBE = readDouble_ieee754.bind(null, readUintBE, 4, 0);

	    })();

	    return exports;
	}

	// uint helpers

	function writeUintLE(val, buf, pos) {
	    buf[pos    ] =  val        & 255;
	    buf[pos + 1] =  val >>> 8  & 255;
	    buf[pos + 2] =  val >>> 16 & 255;
	    buf[pos + 3] =  val >>> 24;
	}

	function writeUintBE(val, buf, pos) {
	    buf[pos    ] =  val >>> 24;
	    buf[pos + 1] =  val >>> 16 & 255;
	    buf[pos + 2] =  val >>> 8  & 255;
	    buf[pos + 3] =  val        & 255;
	}

	function readUintLE(buf, pos) {
	    return (buf[pos    ]
	          | buf[pos + 1] << 8
	          | buf[pos + 2] << 16
	          | buf[pos + 3] << 24) >>> 0;
	}

	function readUintBE(buf, pos) {
	    return (buf[pos    ] << 24
	          | buf[pos + 1] << 16
	          | buf[pos + 2] << 8
	          | buf[pos + 3]) >>> 0;
	}
	return float;
}

var inquire_1;
var hasRequiredInquire;

function requireInquire () {
	if (hasRequiredInquire) return inquire_1;
	hasRequiredInquire = 1;
	inquire_1 = inquire;

	/**
	 * Requires a module only if available.
	 * @memberof util
	 * @param {string} moduleName Module to require
	 * @returns {?Object} Required module if available and not empty, otherwise `null`
	 */
	function inquire(moduleName) {
	    try {
	        var mod = eval("quire".replace(/^/,"re"))(moduleName); // eslint-disable-line no-eval
	        if (mod && (mod.length || Object.keys(mod).length))
	            return mod;
	    } catch (e) {} // eslint-disable-line no-empty
	    return null;
	}
	return inquire_1;
}

var utf8$2 = {};

var hasRequiredUtf8;

function requireUtf8 () {
	if (hasRequiredUtf8) return utf8$2;
	hasRequiredUtf8 = 1;
	(function (exports) {

		/**
		 * A minimal UTF8 implementation for number arrays.
		 * @memberof util
		 * @namespace
		 */
		var utf8 = exports;

		/**
		 * Calculates the UTF8 byte length of a string.
		 * @param {string} string String
		 * @returns {number} Byte length
		 */
		utf8.length = function utf8_length(string) {
		    var len = 0,
		        c = 0;
		    for (var i = 0; i < string.length; ++i) {
		        c = string.charCodeAt(i);
		        if (c < 128)
		            len += 1;
		        else if (c < 2048)
		            len += 2;
		        else if ((c & 0xFC00) === 0xD800 && (string.charCodeAt(i + 1) & 0xFC00) === 0xDC00) {
		            ++i;
		            len += 4;
		        } else
		            len += 3;
		    }
		    return len;
		};

		/**
		 * Reads UTF8 bytes as a string.
		 * @param {Uint8Array} buffer Source buffer
		 * @param {number} start Source start
		 * @param {number} end Source end
		 * @returns {string} String read
		 */
		utf8.read = function utf8_read(buffer, start, end) {
		    var len = end - start;
		    if (len < 1)
		        return "";
		    var parts = null,
		        chunk = [],
		        i = 0, // char offset
		        t;     // temporary
		    while (start < end) {
		        t = buffer[start++];
		        if (t < 128)
		            chunk[i++] = t;
		        else if (t > 191 && t < 224)
		            chunk[i++] = (t & 31) << 6 | buffer[start++] & 63;
		        else if (t > 239 && t < 365) {
		            t = ((t & 7) << 18 | (buffer[start++] & 63) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63) - 0x10000;
		            chunk[i++] = 0xD800 + (t >> 10);
		            chunk[i++] = 0xDC00 + (t & 1023);
		        } else
		            chunk[i++] = (t & 15) << 12 | (buffer[start++] & 63) << 6 | buffer[start++] & 63;
		        if (i > 8191) {
		            (parts || (parts = [])).push(String.fromCharCode.apply(String, chunk));
		            i = 0;
		        }
		    }
		    if (parts) {
		        if (i)
		            parts.push(String.fromCharCode.apply(String, chunk.slice(0, i)));
		        return parts.join("");
		    }
		    return String.fromCharCode.apply(String, chunk.slice(0, i));
		};

		/**
		 * Writes a string as UTF8 bytes.
		 * @param {string} string Source string
		 * @param {Uint8Array} buffer Destination buffer
		 * @param {number} offset Destination offset
		 * @returns {number} Bytes written
		 */
		utf8.write = function utf8_write(string, buffer, offset) {
		    var start = offset,
		        c1, // character 1
		        c2; // character 2
		    for (var i = 0; i < string.length; ++i) {
		        c1 = string.charCodeAt(i);
		        if (c1 < 128) {
		            buffer[offset++] = c1;
		        } else if (c1 < 2048) {
		            buffer[offset++] = c1 >> 6       | 192;
		            buffer[offset++] = c1       & 63 | 128;
		        } else if ((c1 & 0xFC00) === 0xD800 && ((c2 = string.charCodeAt(i + 1)) & 0xFC00) === 0xDC00) {
		            c1 = 0x10000 + ((c1 & 0x03FF) << 10) + (c2 & 0x03FF);
		            ++i;
		            buffer[offset++] = c1 >> 18      | 240;
		            buffer[offset++] = c1 >> 12 & 63 | 128;
		            buffer[offset++] = c1 >> 6  & 63 | 128;
		            buffer[offset++] = c1       & 63 | 128;
		        } else {
		            buffer[offset++] = c1 >> 12      | 224;
		            buffer[offset++] = c1 >> 6  & 63 | 128;
		            buffer[offset++] = c1       & 63 | 128;
		        }
		    }
		    return offset - start;
		};
} (utf8$2));
	return utf8$2;
}

var pool_1;
var hasRequiredPool;

function requirePool () {
	if (hasRequiredPool) return pool_1;
	hasRequiredPool = 1;
	pool_1 = pool;

	/**
	 * An allocator as used by {@link util.pool}.
	 * @typedef PoolAllocator
	 * @type {function}
	 * @param {number} size Buffer size
	 * @returns {Uint8Array} Buffer
	 */

	/**
	 * A slicer as used by {@link util.pool}.
	 * @typedef PoolSlicer
	 * @type {function}
	 * @param {number} start Start offset
	 * @param {number} end End offset
	 * @returns {Uint8Array} Buffer slice
	 * @this {Uint8Array}
	 */

	/**
	 * A general purpose buffer pool.
	 * @memberof util
	 * @function
	 * @param {PoolAllocator} alloc Allocator
	 * @param {PoolSlicer} slice Slicer
	 * @param {number} [size=8192] Slab size
	 * @returns {PoolAllocator} Pooled allocator
	 */
	function pool(alloc, slice, size) {
	    var SIZE   = size || 8192;
	    var MAX    = SIZE >>> 1;
	    var slab   = null;
	    var offset = SIZE;
	    return function pool_alloc(size) {
	        if (size < 1 || size > MAX)
	            return alloc(size);
	        if (offset + size > SIZE) {
	            slab = alloc(SIZE);
	            offset = 0;
	        }
	        var buf = slice.call(slab, offset, offset += size);
	        if (offset & 7) // align to 32 bit
	            offset = (offset | 7) + 1;
	        return buf;
	    };
	}
	return pool_1;
}

var longbits;
var hasRequiredLongbits;

function requireLongbits () {
	if (hasRequiredLongbits) return longbits;
	hasRequiredLongbits = 1;
	longbits = LongBits;

	var util = requireMinimal();

	/**
	 * Constructs new long bits.
	 * @classdesc Helper class for working with the low and high bits of a 64 bit value.
	 * @memberof util
	 * @constructor
	 * @param {number} lo Low 32 bits, unsigned
	 * @param {number} hi High 32 bits, unsigned
	 */
	function LongBits(lo, hi) {

	    // note that the casts below are theoretically unnecessary as of today, but older statically
	    // generated converter code might still call the ctor with signed 32bits. kept for compat.

	    /**
	     * Low bits.
	     * @type {number}
	     */
	    this.lo = lo >>> 0;

	    /**
	     * High bits.
	     * @type {number}
	     */
	    this.hi = hi >>> 0;
	}

	/**
	 * Zero bits.
	 * @memberof util.LongBits
	 * @type {util.LongBits}
	 */
	var zero = LongBits.zero = new LongBits(0, 0);

	zero.toNumber = function() { return 0; };
	zero.zzEncode = zero.zzDecode = function() { return this; };
	zero.length = function() { return 1; };

	/**
	 * Zero hash.
	 * @memberof util.LongBits
	 * @type {string}
	 */
	var zeroHash = LongBits.zeroHash = "\0\0\0\0\0\0\0\0";

	/**
	 * Constructs new long bits from the specified number.
	 * @param {number} value Value
	 * @returns {util.LongBits} Instance
	 */
	LongBits.fromNumber = function fromNumber(value) {
	    if (value === 0)
	        return zero;
	    var sign = value < 0;
	    if (sign)
	        value = -value;
	    var lo = value >>> 0,
	        hi = (value - lo) / 4294967296 >>> 0;
	    if (sign) {
	        hi = ~hi >>> 0;
	        lo = ~lo >>> 0;
	        if (++lo > 4294967295) {
	            lo = 0;
	            if (++hi > 4294967295)
	                hi = 0;
	        }
	    }
	    return new LongBits(lo, hi);
	};

	/**
	 * Constructs new long bits from a number, long or string.
	 * @param {Long|number|string} value Value
	 * @returns {util.LongBits} Instance
	 */
	LongBits.from = function from(value) {
	    if (typeof value === "number")
	        return LongBits.fromNumber(value);
	    if (util.isString(value)) {
	        /* istanbul ignore else */
	        if (util.Long)
	            value = util.Long.fromString(value);
	        else
	            return LongBits.fromNumber(parseInt(value, 10));
	    }
	    return value.low || value.high ? new LongBits(value.low >>> 0, value.high >>> 0) : zero;
	};

	/**
	 * Converts this long bits to a possibly unsafe JavaScript number.
	 * @param {boolean} [unsigned=false] Whether unsigned or not
	 * @returns {number} Possibly unsafe number
	 */
	LongBits.prototype.toNumber = function toNumber(unsigned) {
	    if (!unsigned && this.hi >>> 31) {
	        var lo = ~this.lo + 1 >>> 0,
	            hi = ~this.hi     >>> 0;
	        if (!lo)
	            hi = hi + 1 >>> 0;
	        return -(lo + hi * 4294967296);
	    }
	    return this.lo + this.hi * 4294967296;
	};

	/**
	 * Converts this long bits to a long.
	 * @param {boolean} [unsigned=false] Whether unsigned or not
	 * @returns {Long} Long
	 */
	LongBits.prototype.toLong = function toLong(unsigned) {
	    return util.Long
	        ? new util.Long(this.lo | 0, this.hi | 0, Boolean(unsigned))
	        /* istanbul ignore next */
	        : { low: this.lo | 0, high: this.hi | 0, unsigned: Boolean(unsigned) };
	};

	var charCodeAt = String.prototype.charCodeAt;

	/**
	 * Constructs new long bits from the specified 8 characters long hash.
	 * @param {string} hash Hash
	 * @returns {util.LongBits} Bits
	 */
	LongBits.fromHash = function fromHash(hash) {
	    if (hash === zeroHash)
	        return zero;
	    return new LongBits(
	        ( charCodeAt.call(hash, 0)
	        | charCodeAt.call(hash, 1) << 8
	        | charCodeAt.call(hash, 2) << 16
	        | charCodeAt.call(hash, 3) << 24) >>> 0
	    ,
	        ( charCodeAt.call(hash, 4)
	        | charCodeAt.call(hash, 5) << 8
	        | charCodeAt.call(hash, 6) << 16
	        | charCodeAt.call(hash, 7) << 24) >>> 0
	    );
	};

	/**
	 * Converts this long bits to a 8 characters long hash.
	 * @returns {string} Hash
	 */
	LongBits.prototype.toHash = function toHash() {
	    return String.fromCharCode(
	        this.lo        & 255,
	        this.lo >>> 8  & 255,
	        this.lo >>> 16 & 255,
	        this.lo >>> 24      ,
	        this.hi        & 255,
	        this.hi >>> 8  & 255,
	        this.hi >>> 16 & 255,
	        this.hi >>> 24
	    );
	};

	/**
	 * Zig-zag encodes this long bits.
	 * @returns {util.LongBits} `this`
	 */
	LongBits.prototype.zzEncode = function zzEncode() {
	    var mask =   this.hi >> 31;
	    this.hi  = ((this.hi << 1 | this.lo >>> 31) ^ mask) >>> 0;
	    this.lo  = ( this.lo << 1                   ^ mask) >>> 0;
	    return this;
	};

	/**
	 * Zig-zag decodes this long bits.
	 * @returns {util.LongBits} `this`
	 */
	LongBits.prototype.zzDecode = function zzDecode() {
	    var mask = -(this.lo & 1);
	    this.lo  = ((this.lo >>> 1 | this.hi << 31) ^ mask) >>> 0;
	    this.hi  = ( this.hi >>> 1                  ^ mask) >>> 0;
	    return this;
	};

	/**
	 * Calculates the length of this longbits when encoded as a varint.
	 * @returns {number} Length
	 */
	LongBits.prototype.length = function length() {
	    var part0 =  this.lo,
	        part1 = (this.lo >>> 28 | this.hi << 4) >>> 0,
	        part2 =  this.hi >>> 24;
	    return part2 === 0
	         ? part1 === 0
	           ? part0 < 16384
	             ? part0 < 128 ? 1 : 2
	             : part0 < 2097152 ? 3 : 4
	           : part1 < 16384
	             ? part1 < 128 ? 5 : 6
	             : part1 < 2097152 ? 7 : 8
	         : part2 < 128 ? 9 : 10;
	};
	return longbits;
}

var hasRequiredMinimal;

function requireMinimal () {
	if (hasRequiredMinimal) return minimal;
	hasRequiredMinimal = 1;
	(function (exports) {
		var util = exports;

		// used to return a Promise where callback is omitted
		util.asPromise = requireAspromise();

		// converts to / from base64 encoded strings
		util.base64 = requireBase64();

		// base class of rpc.Service
		util.EventEmitter = requireEventemitter();

		// float handling accross browsers
		util.float = requireFloat();

		// requires modules optionally and hides the call from bundlers
		util.inquire = requireInquire();

		// converts to / from utf8 encoded strings
		util.utf8 = requireUtf8();

		// provides a node-like buffer pool in the browser
		util.pool = requirePool();

		// utility to work with the low and high bits of a 64 bit value
		util.LongBits = requireLongbits();

		/**
		 * Whether running within node or not.
		 * @memberof util
		 * @type {boolean}
		 */
		util.isNode = Boolean(typeof commonjsGlobal !== "undefined"
		                   && commonjsGlobal
		                   && commonjsGlobal.process
		                   && commonjsGlobal.process.versions
		                   && commonjsGlobal.process.versions.node);

		/**
		 * Global object reference.
		 * @memberof util
		 * @type {Object}
		 */
		util.global = util.isNode && commonjsGlobal
		           || typeof window !== "undefined" && window
		           || typeof self   !== "undefined" && self
		           || commonjsGlobal; // eslint-disable-line no-invalid-this

		/**
		 * An immuable empty array.
		 * @memberof util
		 * @type {Array.<*>}
		 * @const
		 */
		util.emptyArray = Object.freeze ? Object.freeze([]) : /* istanbul ignore next */ []; // used on prototypes

		/**
		 * An immutable empty object.
		 * @type {Object}
		 * @const
		 */
		util.emptyObject = Object.freeze ? Object.freeze({}) : /* istanbul ignore next */ {}; // used on prototypes

		/**
		 * Tests if the specified value is an integer.
		 * @function
		 * @param {*} value Value to test
		 * @returns {boolean} `true` if the value is an integer
		 */
		util.isInteger = Number.isInteger || /* istanbul ignore next */ function isInteger(value) {
		    return typeof value === "number" && isFinite(value) && Math.floor(value) === value;
		};

		/**
		 * Tests if the specified value is a string.
		 * @param {*} value Value to test
		 * @returns {boolean} `true` if the value is a string
		 */
		util.isString = function isString(value) {
		    return typeof value === "string" || value instanceof String;
		};

		/**
		 * Tests if the specified value is a non-null object.
		 * @param {*} value Value to test
		 * @returns {boolean} `true` if the value is a non-null object
		 */
		util.isObject = function isObject(value) {
		    return value && typeof value === "object";
		};

		/**
		 * Checks if a property on a message is considered to be present.
		 * This is an alias of {@link util.isSet}.
		 * @function
		 * @param {Object} obj Plain object or message instance
		 * @param {string} prop Property name
		 * @returns {boolean} `true` if considered to be present, otherwise `false`
		 */
		util.isset =

		/**
		 * Checks if a property on a message is considered to be present.
		 * @param {Object} obj Plain object or message instance
		 * @param {string} prop Property name
		 * @returns {boolean} `true` if considered to be present, otherwise `false`
		 */
		util.isSet = function isSet(obj, prop) {
		    var value = obj[prop];
		    if (value != null && obj.hasOwnProperty(prop)) // eslint-disable-line eqeqeq, no-prototype-builtins
		        return typeof value !== "object" || (Array.isArray(value) ? value.length : Object.keys(value).length) > 0;
		    return false;
		};

		/**
		 * Any compatible Buffer instance.
		 * This is a minimal stand-alone definition of a Buffer instance. The actual type is that exported by node's typings.
		 * @interface Buffer
		 * @extends Uint8Array
		 */

		/**
		 * Node's Buffer class if available.
		 * @type {Constructor<Buffer>}
		 */
		util.Buffer = (function() {
		    try {
		        var Buffer = util.inquire("buffer").Buffer;
		        // refuse to use non-node buffers if not explicitly assigned (perf reasons):
		        return Buffer.prototype.utf8Write ? Buffer : /* istanbul ignore next */ null;
		    } catch (e) {
		        /* istanbul ignore next */
		        return null;
		    }
		})();

		// Internal alias of or polyfull for Buffer.from.
		util._Buffer_from = null;

		// Internal alias of or polyfill for Buffer.allocUnsafe.
		util._Buffer_allocUnsafe = null;

		/**
		 * Creates a new buffer of whatever type supported by the environment.
		 * @param {number|number[]} [sizeOrArray=0] Buffer size or number array
		 * @returns {Uint8Array|Buffer} Buffer
		 */
		util.newBuffer = function newBuffer(sizeOrArray) {
		    /* istanbul ignore next */
		    return typeof sizeOrArray === "number"
		        ? util.Buffer
		            ? util._Buffer_allocUnsafe(sizeOrArray)
		            : new util.Array(sizeOrArray)
		        : util.Buffer
		            ? util._Buffer_from(sizeOrArray)
		            : typeof Uint8Array === "undefined"
		                ? sizeOrArray
		                : new Uint8Array(sizeOrArray);
		};

		/**
		 * Array implementation used in the browser. `Uint8Array` if supported, otherwise `Array`.
		 * @type {Constructor<Uint8Array>}
		 */
		util.Array = typeof Uint8Array !== "undefined" ? Uint8Array /* istanbul ignore next */ : Array;

		/**
		 * Any compatible Long instance.
		 * This is a minimal stand-alone definition of a Long instance. The actual type is that exported by long.js.
		 * @interface Long
		 * @property {number} low Low bits
		 * @property {number} high High bits
		 * @property {boolean} unsigned Whether unsigned or not
		 */

		/**
		 * Long.js's Long class if available.
		 * @type {Constructor<Long>}
		 */
		util.Long = /* istanbul ignore next */ util.global.dcodeIO && /* istanbul ignore next */ util.global.dcodeIO.Long
		         || /* istanbul ignore next */ util.global.Long
		         || util.inquire("long");

		/**
		 * Regular expression used to verify 2 bit (`bool`) map keys.
		 * @type {RegExp}
		 * @const
		 */
		util.key2Re = /^true|false|0|1$/;

		/**
		 * Regular expression used to verify 32 bit (`int32` etc.) map keys.
		 * @type {RegExp}
		 * @const
		 */
		util.key32Re = /^-?(?:0|[1-9][0-9]*)$/;

		/**
		 * Regular expression used to verify 64 bit (`int64` etc.) map keys.
		 * @type {RegExp}
		 * @const
		 */
		util.key64Re = /^(?:[\\x00-\\xff]{8}|-?(?:0|[1-9][0-9]*))$/;

		/**
		 * Converts a number or long to an 8 characters long hash string.
		 * @param {Long|number} value Value to convert
		 * @returns {string} Hash
		 */
		util.longToHash = function longToHash(value) {
		    return value
		        ? util.LongBits.from(value).toHash()
		        : util.LongBits.zeroHash;
		};

		/**
		 * Converts an 8 characters long hash string to a long or number.
		 * @param {string} hash Hash
		 * @param {boolean} [unsigned=false] Whether unsigned or not
		 * @returns {Long|number} Original value
		 */
		util.longFromHash = function longFromHash(hash, unsigned) {
		    var bits = util.LongBits.fromHash(hash);
		    if (util.Long)
		        return util.Long.fromBits(bits.lo, bits.hi, unsigned);
		    return bits.toNumber(Boolean(unsigned));
		};

		/**
		 * Merges the properties of the source object into the destination object.
		 * @memberof util
		 * @param {Object.<string,*>} dst Destination object
		 * @param {Object.<string,*>} src Source object
		 * @param {boolean} [ifNotSet=false] Merges only if the key is not already set
		 * @returns {Object.<string,*>} Destination object
		 */
		function merge(dst, src, ifNotSet) { // used by converters
		    for (var keys = Object.keys(src), i = 0; i < keys.length; ++i)
		        if (dst[keys[i]] === undefined || !ifNotSet)
		            dst[keys[i]] = src[keys[i]];
		    return dst;
		}

		util.merge = merge;

		/**
		 * Converts the first character of a string to lower case.
		 * @param {string} str String to convert
		 * @returns {string} Converted string
		 */
		util.lcFirst = function lcFirst(str) {
		    return str.charAt(0).toLowerCase() + str.substring(1);
		};

		/**
		 * Creates a custom error constructor.
		 * @memberof util
		 * @param {string} name Error name
		 * @returns {Constructor<Error>} Custom error constructor
		 */
		function newError(name) {

		    function CustomError(message, properties) {

		        if (!(this instanceof CustomError))
		            return new CustomError(message, properties);

		        // Error.call(this, message);
		        // ^ just returns a new error instance because the ctor can be called as a function

		        Object.defineProperty(this, "message", { get: function() { return message; } });

		        /* istanbul ignore next */
		        if (Error.captureStackTrace) // node
		            Error.captureStackTrace(this, CustomError);
		        else
		            Object.defineProperty(this, "stack", { value: new Error().stack || "" });

		        if (properties)
		            merge(this, properties);
		    }

		    CustomError.prototype = Object.create(Error.prototype, {
		        constructor: {
		            value: CustomError,
		            writable: true,
		            enumerable: false,
		            configurable: true,
		        },
		        name: {
		            get() { return name; },
		            set: undefined,
		            enumerable: false,
		            // configurable: false would accurately preserve the behavior of
		            // the original, but I'm guessing that was not intentional.
		            // For an actual error subclass, this property would
		            // be configurable.
		            configurable: true,
		        },
		        toString: {
		            value() { return this.name + ": " + this.message; },
		            writable: true,
		            enumerable: false,
		            configurable: true,
		        },
		    });

		    return CustomError;
		}

		util.newError = newError;

		/**
		 * Constructs a new protocol error.
		 * @classdesc Error subclass indicating a protocol specifc error.
		 * @memberof util
		 * @extends Error
		 * @template T extends Message<T>
		 * @constructor
		 * @param {string} message Error message
		 * @param {Object.<string,*>} [properties] Additional properties
		 * @example
		 * try {
		 *     MyMessage.decode(someBuffer); // throws if required fields are missing
		 * } catch (e) {
		 *     if (e instanceof ProtocolError && e.instance)
		 *         console.log("decoded so far: " + JSON.stringify(e.instance));
		 * }
		 */
		util.ProtocolError = newError("ProtocolError");

		/**
		 * So far decoded message instance.
		 * @name util.ProtocolError#instance
		 * @type {Message<T>}
		 */

		/**
		 * A OneOf getter as returned by {@link util.oneOfGetter}.
		 * @typedef OneOfGetter
		 * @type {function}
		 * @returns {string|undefined} Set field name, if any
		 */

		/**
		 * Builds a getter for a oneof's present field name.
		 * @param {string[]} fieldNames Field names
		 * @returns {OneOfGetter} Unbound getter
		 */
		util.oneOfGetter = function getOneOf(fieldNames) {
		    var fieldMap = {};
		    for (var i = 0; i < fieldNames.length; ++i)
		        fieldMap[fieldNames[i]] = 1;

		    /**
		     * @returns {string|undefined} Set field name, if any
		     * @this Object
		     * @ignore
		     */
		    return function() { // eslint-disable-line consistent-return
		        for (var keys = Object.keys(this), i = keys.length - 1; i > -1; --i)
		            if (fieldMap[keys[i]] === 1 && this[keys[i]] !== undefined && this[keys[i]] !== null)
		                return keys[i];
		    };
		};

		/**
		 * A OneOf setter as returned by {@link util.oneOfSetter}.
		 * @typedef OneOfSetter
		 * @type {function}
		 * @param {string|undefined} value Field name
		 * @returns {undefined}
		 */

		/**
		 * Builds a setter for a oneof's present field name.
		 * @param {string[]} fieldNames Field names
		 * @returns {OneOfSetter} Unbound setter
		 */
		util.oneOfSetter = function setOneOf(fieldNames) {

		    /**
		     * @param {string} name Field name
		     * @returns {undefined}
		     * @this Object
		     * @ignore
		     */
		    return function(name) {
		        for (var i = 0; i < fieldNames.length; ++i)
		            if (fieldNames[i] !== name)
		                delete this[fieldNames[i]];
		    };
		};

		/**
		 * Default conversion options used for {@link Message#toJSON} implementations.
		 *
		 * These options are close to proto3's JSON mapping with the exception that internal types like Any are handled just like messages. More precisely:
		 *
		 * - Longs become strings
		 * - Enums become string keys
		 * - Bytes become base64 encoded strings
		 * - (Sub-)Messages become plain objects
		 * - Maps become plain objects with all string keys
		 * - Repeated fields become arrays
		 * - NaN and Infinity for float and double fields become strings
		 *
		 * @type {IConversionOptions}
		 * @see https://developers.google.com/protocol-buffers/docs/proto3?hl=en#json
		 */
		util.toJSONOptions = {
		    longs: String,
		    enums: String,
		    bytes: String,
		    json: true
		};

		// Sets up buffer utility according to the environment (called in index-minimal)
		util._configure = function() {
		    var Buffer = util.Buffer;
		    /* istanbul ignore if */
		    if (!Buffer) {
		        util._Buffer_from = util._Buffer_allocUnsafe = null;
		        return;
		    }
		    // because node 4.x buffers are incompatible & immutable
		    // see: https://github.com/dcodeIO/protobuf.js/pull/665
		    util._Buffer_from = Buffer.from !== Uint8Array.from && Buffer.from ||
		        /* istanbul ignore next */
		        function Buffer_from(value, encoding) {
		            return new Buffer(value, encoding);
		        };
		    util._Buffer_allocUnsafe = Buffer.allocUnsafe ||
		        /* istanbul ignore next */
		        function Buffer_allocUnsafe(size) {
		            return new Buffer(size);
		        };
		};
} (minimal));
	return minimal;
}

var writer = Writer$1;

var util$4      = requireMinimal();

var BufferWriter$1; // cyclic

var LongBits$1  = util$4.LongBits,
    base64    = util$4.base64,
    utf8$1      = util$4.utf8;

/**
 * Constructs a new writer operation instance.
 * @classdesc Scheduled writer operation.
 * @constructor
 * @param {function(*, Uint8Array, number)} fn Function to call
 * @param {number} len Value byte length
 * @param {*} val Value to write
 * @ignore
 */
function Op(fn, len, val) {

    /**
     * Function to call.
     * @type {function(Uint8Array, number, *)}
     */
    this.fn = fn;

    /**
     * Value byte length.
     * @type {number}
     */
    this.len = len;

    /**
     * Next operation.
     * @type {Writer.Op|undefined}
     */
    this.next = undefined;

    /**
     * Value to write.
     * @type {*}
     */
    this.val = val; // type varies
}

/* istanbul ignore next */
function noop() {} // eslint-disable-line no-empty-function

/**
 * Constructs a new writer state instance.
 * @classdesc Copied writer state.
 * @memberof Writer
 * @constructor
 * @param {Writer} writer Writer to copy state from
 * @ignore
 */
function State(writer) {

    /**
     * Current head.
     * @type {Writer.Op}
     */
    this.head = writer.head;

    /**
     * Current tail.
     * @type {Writer.Op}
     */
    this.tail = writer.tail;

    /**
     * Current buffer length.
     * @type {number}
     */
    this.len = writer.len;

    /**
     * Next state.
     * @type {State|null}
     */
    this.next = writer.states;
}

/**
 * Constructs a new writer instance.
 * @classdesc Wire format writer using `Uint8Array` if available, otherwise `Array`.
 * @constructor
 */
function Writer$1() {

    /**
     * Current length.
     * @type {number}
     */
    this.len = 0;

    /**
     * Operations head.
     * @type {Object}
     */
    this.head = new Op(noop, 0, 0);

    /**
     * Operations tail
     * @type {Object}
     */
    this.tail = this.head;

    /**
     * Linked forked states.
     * @type {Object|null}
     */
    this.states = null;

    // When a value is written, the writer calculates its byte length and puts it into a linked
    // list of operations to perform when finish() is called. This both allows us to allocate
    // buffers of the exact required size and reduces the amount of work we have to do compared
    // to first calculating over objects and then encoding over objects. In our case, the encoding
    // part is just a linked list walk calling operations with already prepared values.
}

var create$1 = function create() {
    return util$4.Buffer
        ? function create_buffer_setup() {
            return (Writer$1.create = function create_buffer() {
                return new BufferWriter$1();
            })();
        }
        /* istanbul ignore next */
        : function create_array() {
            return new Writer$1();
        };
};

/**
 * Creates a new writer.
 * @function
 * @returns {BufferWriter|Writer} A {@link BufferWriter} when Buffers are supported, otherwise a {@link Writer}
 */
Writer$1.create = create$1();

/**
 * Allocates a buffer of the specified size.
 * @param {number} size Buffer size
 * @returns {Uint8Array} Buffer
 */
Writer$1.alloc = function alloc(size) {
    return new util$4.Array(size);
};

// Use Uint8Array buffer pool in the browser, just like node does with buffers
/* istanbul ignore else */
if (util$4.Array !== Array)
    Writer$1.alloc = util$4.pool(Writer$1.alloc, util$4.Array.prototype.subarray);

/**
 * Pushes a new operation to the queue.
 * @param {function(Uint8Array, number, *)} fn Function to call
 * @param {number} len Value byte length
 * @param {number} val Value to write
 * @returns {Writer} `this`
 * @private
 */
Writer$1.prototype._push = function push(fn, len, val) {
    this.tail = this.tail.next = new Op(fn, len, val);
    this.len += len;
    return this;
};

function writeByte(val, buf, pos) {
    buf[pos] = val & 255;
}

function writeVarint32(val, buf, pos) {
    while (val > 127) {
        buf[pos++] = val & 127 | 128;
        val >>>= 7;
    }
    buf[pos] = val;
}

/**
 * Constructs a new varint writer operation instance.
 * @classdesc Scheduled varint writer operation.
 * @extends Op
 * @constructor
 * @param {number} len Value byte length
 * @param {number} val Value to write
 * @ignore
 */
function VarintOp(len, val) {
    this.len = len;
    this.next = undefined;
    this.val = val;
}

VarintOp.prototype = Object.create(Op.prototype);
VarintOp.prototype.fn = writeVarint32;

/**
 * Writes an unsigned 32 bit value as a varint.
 * @param {number} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.uint32 = function write_uint32(value) {
    // here, the call to this.push has been inlined and a varint specific Op subclass is used.
    // uint32 is by far the most frequently used operation and benefits significantly from this.
    this.len += (this.tail = this.tail.next = new VarintOp(
        (value = value >>> 0)
                < 128       ? 1
        : value < 16384     ? 2
        : value < 2097152   ? 3
        : value < 268435456 ? 4
        :                     5,
    value)).len;
    return this;
};

/**
 * Writes a signed 32 bit value as a varint.
 * @function
 * @param {number} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.int32 = function write_int32(value) {
    return value < 0
        ? this._push(writeVarint64, 10, LongBits$1.fromNumber(value)) // 10 bytes per spec
        : this.uint32(value);
};

/**
 * Writes a 32 bit value as a varint, zig-zag encoded.
 * @param {number} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.sint32 = function write_sint32(value) {
    return this.uint32((value << 1 ^ value >> 31) >>> 0);
};

function writeVarint64(val, buf, pos) {
    while (val.hi) {
        buf[pos++] = val.lo & 127 | 128;
        val.lo = (val.lo >>> 7 | val.hi << 25) >>> 0;
        val.hi >>>= 7;
    }
    while (val.lo > 127) {
        buf[pos++] = val.lo & 127 | 128;
        val.lo = val.lo >>> 7;
    }
    buf[pos++] = val.lo;
}

/**
 * Writes an unsigned 64 bit value as a varint.
 * @param {Long|number|string} value Value to write
 * @returns {Writer} `this`
 * @throws {TypeError} If `value` is a string and no long library is present.
 */
Writer$1.prototype.uint64 = function write_uint64(value) {
    var bits = LongBits$1.from(value);
    return this._push(writeVarint64, bits.length(), bits);
};

/**
 * Writes a signed 64 bit value as a varint.
 * @function
 * @param {Long|number|string} value Value to write
 * @returns {Writer} `this`
 * @throws {TypeError} If `value` is a string and no long library is present.
 */
Writer$1.prototype.int64 = Writer$1.prototype.uint64;

/**
 * Writes a signed 64 bit value as a varint, zig-zag encoded.
 * @param {Long|number|string} value Value to write
 * @returns {Writer} `this`
 * @throws {TypeError} If `value` is a string and no long library is present.
 */
Writer$1.prototype.sint64 = function write_sint64(value) {
    var bits = LongBits$1.from(value).zzEncode();
    return this._push(writeVarint64, bits.length(), bits);
};

/**
 * Writes a boolish value as a varint.
 * @param {boolean} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.bool = function write_bool(value) {
    return this._push(writeByte, 1, value ? 1 : 0);
};

function writeFixed32(val, buf, pos) {
    buf[pos    ] =  val         & 255;
    buf[pos + 1] =  val >>> 8   & 255;
    buf[pos + 2] =  val >>> 16  & 255;
    buf[pos + 3] =  val >>> 24;
}

/**
 * Writes an unsigned 32 bit value as fixed 32 bits.
 * @param {number} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.fixed32 = function write_fixed32(value) {
    return this._push(writeFixed32, 4, value >>> 0);
};

/**
 * Writes a signed 32 bit value as fixed 32 bits.
 * @function
 * @param {number} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.sfixed32 = Writer$1.prototype.fixed32;

/**
 * Writes an unsigned 64 bit value as fixed 64 bits.
 * @param {Long|number|string} value Value to write
 * @returns {Writer} `this`
 * @throws {TypeError} If `value` is a string and no long library is present.
 */
Writer$1.prototype.fixed64 = function write_fixed64(value) {
    var bits = LongBits$1.from(value);
    return this._push(writeFixed32, 4, bits.lo)._push(writeFixed32, 4, bits.hi);
};

/**
 * Writes a signed 64 bit value as fixed 64 bits.
 * @function
 * @param {Long|number|string} value Value to write
 * @returns {Writer} `this`
 * @throws {TypeError} If `value` is a string and no long library is present.
 */
Writer$1.prototype.sfixed64 = Writer$1.prototype.fixed64;

/**
 * Writes a float (32 bit).
 * @function
 * @param {number} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.float = function write_float(value) {
    return this._push(util$4.float.writeFloatLE, 4, value);
};

/**
 * Writes a double (64 bit float).
 * @function
 * @param {number} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.double = function write_double(value) {
    return this._push(util$4.float.writeDoubleLE, 8, value);
};

var writeBytes = util$4.Array.prototype.set
    ? function writeBytes_set(val, buf, pos) {
        buf.set(val, pos); // also works for plain array values
    }
    /* istanbul ignore next */
    : function writeBytes_for(val, buf, pos) {
        for (var i = 0; i < val.length; ++i)
            buf[pos + i] = val[i];
    };

/**
 * Writes a sequence of bytes.
 * @param {Uint8Array|string} value Buffer or base64 encoded string to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.bytes = function write_bytes(value) {
    var len = value.length >>> 0;
    if (!len)
        return this._push(writeByte, 1, 0);
    if (util$4.isString(value)) {
        var buf = Writer$1.alloc(len = base64.length(value));
        base64.decode(value, buf, 0);
        value = buf;
    }
    return this.uint32(len)._push(writeBytes, len, value);
};

/**
 * Writes a string.
 * @param {string} value Value to write
 * @returns {Writer} `this`
 */
Writer$1.prototype.string = function write_string(value) {
    var len = utf8$1.length(value);
    return len
        ? this.uint32(len)._push(utf8$1.write, len, value)
        : this._push(writeByte, 1, 0);
};

/**
 * Forks this writer's state by pushing it to a stack.
 * Calling {@link Writer#reset|reset} or {@link Writer#ldelim|ldelim} resets the writer to the previous state.
 * @returns {Writer} `this`
 */
Writer$1.prototype.fork = function fork() {
    this.states = new State(this);
    this.head = this.tail = new Op(noop, 0, 0);
    this.len = 0;
    return this;
};

/**
 * Resets this instance to the last state.
 * @returns {Writer} `this`
 */
Writer$1.prototype.reset = function reset() {
    if (this.states) {
        this.head   = this.states.head;
        this.tail   = this.states.tail;
        this.len    = this.states.len;
        this.states = this.states.next;
    } else {
        this.head = this.tail = new Op(noop, 0, 0);
        this.len  = 0;
    }
    return this;
};

/**
 * Resets to the last state and appends the fork state's current write length as a varint followed by its operations.
 * @returns {Writer} `this`
 */
Writer$1.prototype.ldelim = function ldelim() {
    var head = this.head,
        tail = this.tail,
        len  = this.len;
    this.reset().uint32(len);
    if (len) {
        this.tail.next = head.next; // skip noop
        this.tail = tail;
        this.len += len;
    }
    return this;
};

/**
 * Finishes the write operation.
 * @returns {Uint8Array} Finished buffer
 */
Writer$1.prototype.finish = function finish() {
    var head = this.head.next, // skip noop
        buf  = this.constructor.alloc(this.len),
        pos  = 0;
    while (head) {
        head.fn(head.val, buf, pos);
        pos += head.len;
        head = head.next;
    }
    // this.head = this.tail = null;
    return buf;
};

Writer$1._configure = function(BufferWriter_) {
    BufferWriter$1 = BufferWriter_;
    Writer$1.create = create$1();
    BufferWriter$1._configure();
};

var writer_buffer = BufferWriter;

// extends Writer
var Writer = writer;
(BufferWriter.prototype = Object.create(Writer.prototype)).constructor = BufferWriter;

var util$3 = requireMinimal();

/**
 * Constructs a new buffer writer instance.
 * @classdesc Wire format writer using node buffers.
 * @extends Writer
 * @constructor
 */
function BufferWriter() {
    Writer.call(this);
}

BufferWriter._configure = function () {
    /**
     * Allocates a buffer of the specified size.
     * @function
     * @param {number} size Buffer size
     * @returns {Buffer} Buffer
     */
    BufferWriter.alloc = util$3._Buffer_allocUnsafe;

    BufferWriter.writeBytesBuffer = util$3.Buffer && util$3.Buffer.prototype instanceof Uint8Array && util$3.Buffer.prototype.set.name === "set"
        ? function writeBytesBuffer_set(val, buf, pos) {
          buf.set(val, pos); // faster than copy (requires node >= 4 where Buffers extend Uint8Array and set is properly inherited)
          // also works for plain array values
        }
        /* istanbul ignore next */
        : function writeBytesBuffer_copy(val, buf, pos) {
          if (val.copy) // Buffer values
            val.copy(buf, pos, 0, val.length);
          else for (var i = 0; i < val.length;) // plain array values
            buf[pos++] = val[i++];
        };
};


/**
 * @override
 */
BufferWriter.prototype.bytes = function write_bytes_buffer(value) {
    if (util$3.isString(value))
        value = util$3._Buffer_from(value, "base64");
    var len = value.length >>> 0;
    this.uint32(len);
    if (len)
        this._push(BufferWriter.writeBytesBuffer, len, value);
    return this;
};

function writeStringBuffer(val, buf, pos) {
    if (val.length < 40) // plain js is faster for short strings (probably due to redundant assertions)
        util$3.utf8.write(val, buf, pos);
    else if (buf.utf8Write)
        buf.utf8Write(val, pos);
    else
        buf.write(val, pos);
}

/**
 * @override
 */
BufferWriter.prototype.string = function write_string_buffer(value) {
    var len = util$3.Buffer.byteLength(value);
    this.uint32(len);
    if (len)
        this._push(writeStringBuffer, len, value);
    return this;
};


/**
 * Finishes the write operation.
 * @name BufferWriter#finish
 * @function
 * @returns {Buffer} Finished buffer
 */

BufferWriter._configure();

var reader = Reader$1;

var util$2      = requireMinimal();

var BufferReader$1; // cyclic

var LongBits  = util$2.LongBits,
    utf8      = util$2.utf8;

/* istanbul ignore next */
function indexOutOfRange(reader, writeLength) {
    return RangeError("index out of range: " + reader.pos + " + " + (writeLength || 1) + " > " + reader.len);
}

/**
 * Constructs a new reader instance using the specified buffer.
 * @classdesc Wire format reader using `Uint8Array` if available, otherwise `Array`.
 * @constructor
 * @param {Uint8Array} buffer Buffer to read from
 */
function Reader$1(buffer) {

    /**
     * Read buffer.
     * @type {Uint8Array}
     */
    this.buf = buffer;

    /**
     * Read buffer position.
     * @type {number}
     */
    this.pos = 0;

    /**
     * Read buffer length.
     * @type {number}
     */
    this.len = buffer.length;
}

var create_array = typeof Uint8Array !== "undefined"
    ? function create_typed_array(buffer) {
        if (buffer instanceof Uint8Array || Array.isArray(buffer))
            return new Reader$1(buffer);
        throw Error("illegal buffer");
    }
    /* istanbul ignore next */
    : function create_array(buffer) {
        if (Array.isArray(buffer))
            return new Reader$1(buffer);
        throw Error("illegal buffer");
    };

var create = function create() {
    return util$2.Buffer
        ? function create_buffer_setup(buffer) {
            return (Reader$1.create = function create_buffer(buffer) {
                return util$2.Buffer.isBuffer(buffer)
                    ? new BufferReader$1(buffer)
                    /* istanbul ignore next */
                    : create_array(buffer);
            })(buffer);
        }
        /* istanbul ignore next */
        : create_array;
};

/**
 * Creates a new reader using the specified buffer.
 * @function
 * @param {Uint8Array|Buffer} buffer Buffer to read from
 * @returns {Reader|BufferReader} A {@link BufferReader} if `buffer` is a Buffer, otherwise a {@link Reader}
 * @throws {Error} If `buffer` is not a valid buffer
 */
Reader$1.create = create();

Reader$1.prototype._slice = util$2.Array.prototype.subarray || /* istanbul ignore next */ util$2.Array.prototype.slice;

/**
 * Reads a varint as an unsigned 32 bit value.
 * @function
 * @returns {number} Value read
 */
Reader$1.prototype.uint32 = (function read_uint32_setup() {
    var value = 4294967295; // optimizer type-hint, tends to deopt otherwise (?!)
    return function read_uint32() {
        value = (         this.buf[this.pos] & 127       ) >>> 0; if (this.buf[this.pos++] < 128) return value;
        value = (value | (this.buf[this.pos] & 127) <<  7) >>> 0; if (this.buf[this.pos++] < 128) return value;
        value = (value | (this.buf[this.pos] & 127) << 14) >>> 0; if (this.buf[this.pos++] < 128) return value;
        value = (value | (this.buf[this.pos] & 127) << 21) >>> 0; if (this.buf[this.pos++] < 128) return value;
        value = (value | (this.buf[this.pos] &  15) << 28) >>> 0; if (this.buf[this.pos++] < 128) return value;

        /* istanbul ignore if */
        if ((this.pos += 5) > this.len) {
            this.pos = this.len;
            throw indexOutOfRange(this, 10);
        }
        return value;
    };
})();

/**
 * Reads a varint as a signed 32 bit value.
 * @returns {number} Value read
 */
Reader$1.prototype.int32 = function read_int32() {
    return this.uint32() | 0;
};

/**
 * Reads a zig-zag encoded varint as a signed 32 bit value.
 * @returns {number} Value read
 */
Reader$1.prototype.sint32 = function read_sint32() {
    var value = this.uint32();
    return value >>> 1 ^ -(value & 1) | 0;
};

/* eslint-disable no-invalid-this */

function readLongVarint() {
    // tends to deopt with local vars for octet etc.
    var bits = new LongBits(0, 0);
    var i = 0;
    if (this.len - this.pos > 4) { // fast route (lo)
        for (; i < 4; ++i) {
            // 1st..4th
            bits.lo = (bits.lo | (this.buf[this.pos] & 127) << i * 7) >>> 0;
            if (this.buf[this.pos++] < 128)
                return bits;
        }
        // 5th
        bits.lo = (bits.lo | (this.buf[this.pos] & 127) << 28) >>> 0;
        bits.hi = (bits.hi | (this.buf[this.pos] & 127) >>  4) >>> 0;
        if (this.buf[this.pos++] < 128)
            return bits;
        i = 0;
    } else {
        for (; i < 3; ++i) {
            /* istanbul ignore if */
            if (this.pos >= this.len)
                throw indexOutOfRange(this);
            // 1st..3th
            bits.lo = (bits.lo | (this.buf[this.pos] & 127) << i * 7) >>> 0;
            if (this.buf[this.pos++] < 128)
                return bits;
        }
        // 4th
        bits.lo = (bits.lo | (this.buf[this.pos++] & 127) << i * 7) >>> 0;
        return bits;
    }
    if (this.len - this.pos > 4) { // fast route (hi)
        for (; i < 5; ++i) {
            // 6th..10th
            bits.hi = (bits.hi | (this.buf[this.pos] & 127) << i * 7 + 3) >>> 0;
            if (this.buf[this.pos++] < 128)
                return bits;
        }
    } else {
        for (; i < 5; ++i) {
            /* istanbul ignore if */
            if (this.pos >= this.len)
                throw indexOutOfRange(this);
            // 6th..10th
            bits.hi = (bits.hi | (this.buf[this.pos] & 127) << i * 7 + 3) >>> 0;
            if (this.buf[this.pos++] < 128)
                return bits;
        }
    }
    /* istanbul ignore next */
    throw Error("invalid varint encoding");
}

/* eslint-enable no-invalid-this */

/**
 * Reads a varint as a signed 64 bit value.
 * @name Reader#int64
 * @function
 * @returns {Long} Value read
 */

/**
 * Reads a varint as an unsigned 64 bit value.
 * @name Reader#uint64
 * @function
 * @returns {Long} Value read
 */

/**
 * Reads a zig-zag encoded varint as a signed 64 bit value.
 * @name Reader#sint64
 * @function
 * @returns {Long} Value read
 */

/**
 * Reads a varint as a boolean.
 * @returns {boolean} Value read
 */
Reader$1.prototype.bool = function read_bool() {
    return this.uint32() !== 0;
};

function readFixed32_end(buf, end) { // note that this uses `end`, not `pos`
    return (buf[end - 4]
          | buf[end - 3] << 8
          | buf[end - 2] << 16
          | buf[end - 1] << 24) >>> 0;
}

/**
 * Reads fixed 32 bits as an unsigned 32 bit integer.
 * @returns {number} Value read
 */
Reader$1.prototype.fixed32 = function read_fixed32() {

    /* istanbul ignore if */
    if (this.pos + 4 > this.len)
        throw indexOutOfRange(this, 4);

    return readFixed32_end(this.buf, this.pos += 4);
};

/**
 * Reads fixed 32 bits as a signed 32 bit integer.
 * @returns {number} Value read
 */
Reader$1.prototype.sfixed32 = function read_sfixed32() {

    /* istanbul ignore if */
    if (this.pos + 4 > this.len)
        throw indexOutOfRange(this, 4);

    return readFixed32_end(this.buf, this.pos += 4) | 0;
};

/* eslint-disable no-invalid-this */

function readFixed64(/* this: Reader */) {

    /* istanbul ignore if */
    if (this.pos + 8 > this.len)
        throw indexOutOfRange(this, 8);

    return new LongBits(readFixed32_end(this.buf, this.pos += 4), readFixed32_end(this.buf, this.pos += 4));
}

/* eslint-enable no-invalid-this */

/**
 * Reads fixed 64 bits.
 * @name Reader#fixed64
 * @function
 * @returns {Long} Value read
 */

/**
 * Reads zig-zag encoded fixed 64 bits.
 * @name Reader#sfixed64
 * @function
 * @returns {Long} Value read
 */

/**
 * Reads a float (32 bit) as a number.
 * @function
 * @returns {number} Value read
 */
Reader$1.prototype.float = function read_float() {

    /* istanbul ignore if */
    if (this.pos + 4 > this.len)
        throw indexOutOfRange(this, 4);

    var value = util$2.float.readFloatLE(this.buf, this.pos);
    this.pos += 4;
    return value;
};

/**
 * Reads a double (64 bit float) as a number.
 * @function
 * @returns {number} Value read
 */
Reader$1.prototype.double = function read_double() {

    /* istanbul ignore if */
    if (this.pos + 8 > this.len)
        throw indexOutOfRange(this, 4);

    var value = util$2.float.readDoubleLE(this.buf, this.pos);
    this.pos += 8;
    return value;
};

/**
 * Reads a sequence of bytes preceeded by its length as a varint.
 * @returns {Uint8Array} Value read
 */
Reader$1.prototype.bytes = function read_bytes() {
    var length = this.uint32(),
        start  = this.pos,
        end    = this.pos + length;

    /* istanbul ignore if */
    if (end > this.len)
        throw indexOutOfRange(this, length);

    this.pos += length;
    if (Array.isArray(this.buf)) // plain array
        return this.buf.slice(start, end);
    return start === end // fix for IE 10/Win8 and others' subarray returning array of size 1
        ? new this.buf.constructor(0)
        : this._slice.call(this.buf, start, end);
};

/**
 * Reads a string preceeded by its byte length as a varint.
 * @returns {string} Value read
 */
Reader$1.prototype.string = function read_string() {
    var bytes = this.bytes();
    return utf8.read(bytes, 0, bytes.length);
};

/**
 * Skips the specified number of bytes if specified, otherwise skips a varint.
 * @param {number} [length] Length if known, otherwise a varint is assumed
 * @returns {Reader} `this`
 */
Reader$1.prototype.skip = function skip(length) {
    if (typeof length === "number") {
        /* istanbul ignore if */
        if (this.pos + length > this.len)
            throw indexOutOfRange(this, length);
        this.pos += length;
    } else {
        do {
            /* istanbul ignore if */
            if (this.pos >= this.len)
                throw indexOutOfRange(this);
        } while (this.buf[this.pos++] & 128);
    }
    return this;
};

/**
 * Skips the next element of the specified wire type.
 * @param {number} wireType Wire type received
 * @returns {Reader} `this`
 */
Reader$1.prototype.skipType = function(wireType) {
    switch (wireType) {
        case 0:
            this.skip();
            break;
        case 1:
            this.skip(8);
            break;
        case 2:
            this.skip(this.uint32());
            break;
        case 3:
            while ((wireType = this.uint32() & 7) !== 4) {
                this.skipType(wireType);
            }
            break;
        case 5:
            this.skip(4);
            break;

        /* istanbul ignore next */
        default:
            throw Error("invalid wire type " + wireType + " at offset " + this.pos);
    }
    return this;
};

Reader$1._configure = function(BufferReader_) {
    BufferReader$1 = BufferReader_;
    Reader$1.create = create();
    BufferReader$1._configure();

    var fn = util$2.Long ? "toLong" : /* istanbul ignore next */ "toNumber";
    util$2.merge(Reader$1.prototype, {

        int64: function read_int64() {
            return readLongVarint.call(this)[fn](false);
        },

        uint64: function read_uint64() {
            return readLongVarint.call(this)[fn](true);
        },

        sint64: function read_sint64() {
            return readLongVarint.call(this).zzDecode()[fn](false);
        },

        fixed64: function read_fixed64() {
            return readFixed64.call(this)[fn](true);
        },

        sfixed64: function read_sfixed64() {
            return readFixed64.call(this)[fn](false);
        }

    });
};

var reader_buffer = BufferReader;

// extends Reader
var Reader = reader;
(BufferReader.prototype = Object.create(Reader.prototype)).constructor = BufferReader;

var util$1 = requireMinimal();

/**
 * Constructs a new buffer reader instance.
 * @classdesc Wire format reader using node buffers.
 * @extends Reader
 * @constructor
 * @param {Buffer} buffer Buffer to read from
 */
function BufferReader(buffer) {
    Reader.call(this, buffer);

    /**
     * Read buffer.
     * @name BufferReader#buf
     * @type {Buffer}
     */
}

BufferReader._configure = function () {
    /* istanbul ignore else */
    if (util$1.Buffer)
        BufferReader.prototype._slice = util$1.Buffer.prototype.slice;
};


/**
 * @override
 */
BufferReader.prototype.string = function read_string_buffer() {
    var len = this.uint32(); // modifies pos
    return this.buf.utf8Slice
        ? this.buf.utf8Slice(this.pos, this.pos = Math.min(this.pos + len, this.len))
        : this.buf.toString("utf-8", this.pos, this.pos = Math.min(this.pos + len, this.len));
};

/**
 * Reads a sequence of bytes preceeded by its length as a varint.
 * @name BufferReader#bytes
 * @function
 * @returns {Buffer} Value read
 */

BufferReader._configure();

var rpc = {};

var service = Service;

var util = requireMinimal();

// Extends EventEmitter
(Service.prototype = Object.create(util.EventEmitter.prototype)).constructor = Service;

/**
 * A service method callback as used by {@link rpc.ServiceMethod|ServiceMethod}.
 *
 * Differs from {@link RPCImplCallback} in that it is an actual callback of a service method which may not return `response = null`.
 * @typedef rpc.ServiceMethodCallback
 * @template TRes extends Message<TRes>
 * @type {function}
 * @param {Error|null} error Error, if any
 * @param {TRes} [response] Response message
 * @returns {undefined}
 */

/**
 * A service method part of a {@link rpc.Service} as created by {@link Service.create}.
 * @typedef rpc.ServiceMethod
 * @template TReq extends Message<TReq>
 * @template TRes extends Message<TRes>
 * @type {function}
 * @param {TReq|Properties<TReq>} request Request message or plain object
 * @param {rpc.ServiceMethodCallback<TRes>} [callback] Node-style callback called with the error, if any, and the response message
 * @returns {Promise<Message<TRes>>} Promise if `callback` has been omitted, otherwise `undefined`
 */

/**
 * Constructs a new RPC service instance.
 * @classdesc An RPC service as returned by {@link Service#create}.
 * @exports rpc.Service
 * @extends util.EventEmitter
 * @constructor
 * @param {RPCImpl} rpcImpl RPC implementation
 * @param {boolean} [requestDelimited=false] Whether requests are length-delimited
 * @param {boolean} [responseDelimited=false] Whether responses are length-delimited
 */
function Service(rpcImpl, requestDelimited, responseDelimited) {

    if (typeof rpcImpl !== "function")
        throw TypeError("rpcImpl must be a function");

    util.EventEmitter.call(this);

    /**
     * RPC implementation. Becomes `null` once the service is ended.
     * @type {RPCImpl|null}
     */
    this.rpcImpl = rpcImpl;

    /**
     * Whether requests are length-delimited.
     * @type {boolean}
     */
    this.requestDelimited = Boolean(requestDelimited);

    /**
     * Whether responses are length-delimited.
     * @type {boolean}
     */
    this.responseDelimited = Boolean(responseDelimited);
}

/**
 * Calls a service method through {@link rpc.Service#rpcImpl|rpcImpl}.
 * @param {Method|rpc.ServiceMethod<TReq,TRes>} method Reflected or static method
 * @param {Constructor<TReq>} requestCtor Request constructor
 * @param {Constructor<TRes>} responseCtor Response constructor
 * @param {TReq|Properties<TReq>} request Request message or plain object
 * @param {rpc.ServiceMethodCallback<TRes>} callback Service callback
 * @returns {undefined}
 * @template TReq extends Message<TReq>
 * @template TRes extends Message<TRes>
 */
Service.prototype.rpcCall = function rpcCall(method, requestCtor, responseCtor, request, callback) {

    if (!request)
        throw TypeError("request must be specified");

    var self = this;
    if (!callback)
        return util.asPromise(rpcCall, self, method, requestCtor, responseCtor, request);

    if (!self.rpcImpl) {
        setTimeout(function() { callback(Error("already ended")); }, 0);
        return undefined;
    }

    try {
        return self.rpcImpl(
            method,
            requestCtor[self.requestDelimited ? "encodeDelimited" : "encode"](request).finish(),
            function rpcCallback(err, response) {

                if (err) {
                    self.emit("error", err, method);
                    return callback(err);
                }

                if (response === null) {
                    self.end(/* endedByRPC */ true);
                    return undefined;
                }

                if (!(response instanceof responseCtor)) {
                    try {
                        response = responseCtor[self.responseDelimited ? "decodeDelimited" : "decode"](response);
                    } catch (err) {
                        self.emit("error", err, method);
                        return callback(err);
                    }
                }

                self.emit("data", response, method);
                return callback(null, response);
            }
        );
    } catch (err) {
        self.emit("error", err, method);
        setTimeout(function() { callback(err); }, 0);
        return undefined;
    }
};

/**
 * Ends this service and emits the `end` event.
 * @param {boolean} [endedByRPC=false] Whether the service has been ended by the RPC implementation.
 * @returns {rpc.Service} `this`
 */
Service.prototype.end = function end(endedByRPC) {
    if (this.rpcImpl) {
        if (!endedByRPC) // signal end to rpcImpl
            this.rpcImpl(null, null, null);
        this.rpcImpl = null;
        this.emit("end").off();
    }
    return this;
};

(function (exports) {

	/**
	 * Streaming RPC helpers.
	 * @namespace
	 */
	var rpc = exports;

	/**
	 * RPC implementation passed to {@link Service#create} performing a service request on network level, i.e. by utilizing http requests or websockets.
	 * @typedef RPCImpl
	 * @type {function}
	 * @param {Method|rpc.ServiceMethod<Message<{}>,Message<{}>>} method Reflected or static method being called
	 * @param {Uint8Array} requestData Request data
	 * @param {RPCImplCallback} callback Callback function
	 * @returns {undefined}
	 * @example
	 * function rpcImpl(method, requestData, callback) {
	 *     if (protobuf.util.lcFirst(method.name) !== "myMethod") // compatible with static code
	 *         throw Error("no such method");
	 *     asynchronouslyObtainAResponse(requestData, function(err, responseData) {
	 *         callback(err, responseData);
	 *     });
	 * }
	 */

	/**
	 * Node-style callback as used by {@link RPCImpl}.
	 * @typedef RPCImplCallback
	 * @type {function}
	 * @param {Error|null} error Error, if any, otherwise `null`
	 * @param {Uint8Array|null} [response] Response data or `null` to signal end of stream, if there hasn't been an error
	 * @returns {undefined}
	 */

	rpc.Service = service;
} (rpc));

var roots = {};

(function (exports) {
	var protobuf = exports;

	/**
	 * Build type, one of `"full"`, `"light"` or `"minimal"`.
	 * @name build
	 * @type {string}
	 * @const
	 */
	protobuf.build = "minimal";

	// Serialization
	protobuf.Writer       = writer;
	protobuf.BufferWriter = writer_buffer;
	protobuf.Reader       = reader;
	protobuf.BufferReader = reader_buffer;

	// Utility
	protobuf.util         = requireMinimal();
	protobuf.rpc          = rpc;
	protobuf.roots        = roots;
	protobuf.configure    = configure;

	/* istanbul ignore next */
	/**
	 * Reconfigures the library according to the environment.
	 * @returns {undefined}
	 */
	function configure() {
	    protobuf.util._configure();
	    protobuf.Writer._configure(protobuf.BufferWriter);
	    protobuf.Reader._configure(protobuf.BufferReader);
	}

	// Set up buffer utility according to the environment
	configure();
} (indexMinimal));

(function (module) {
	module.exports = indexMinimal;
} (minimal$1));

/*eslint-disable block-scoped-var, id-length, no-control-regex, no-magic-numbers, no-prototype-builtins, no-redeclare, no-shadow, no-var, sort-vars*/
var $protobuf = minimal$1.exports;
// Common aliases
var $Reader = $protobuf.Reader, $Writer = $protobuf.Writer, $util = $protobuf.util;
// Exported root namespace
var $root = $protobuf.roots["default"] || ($protobuf.roots["default"] = {});
$root.json_ipc = (function () {
    /**
     * Namespace json_ipc.
     * @exports json_ipc
     * @namespace
     */
    var json_ipc = {};
    json_ipc.ValuesSequence = (function () {
        /**
         * Properties of a ValuesSequence.
         * @memberof json_ipc
         * @interface IValuesSequence
         * @property {Array.<json_ipc.ValuesSequence.IValue>|null} [values] ValuesSequence values
         */
        /**
         * Constructs a new ValuesSequence.
         * @memberof json_ipc
         * @classdesc Represents a ValuesSequence.
         * @implements IValuesSequence
         * @constructor
         * @param {json_ipc.IValuesSequence=} [properties] Properties to set
         */
        function ValuesSequence(properties) {
            this.values = [];
            if (properties)
                for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
                    if (properties[keys[i]] != null)
                        this[keys[i]] = properties[keys[i]];
        }
        /**
         * ValuesSequence values.
         * @member {Array.<json_ipc.ValuesSequence.IValue>} values
         * @memberof json_ipc.ValuesSequence
         * @instance
         */
        ValuesSequence.prototype.values = $util.emptyArray;
        /**
         * Creates a new ValuesSequence instance using the specified properties.
         * @function create
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {json_ipc.IValuesSequence=} [properties] Properties to set
         * @returns {json_ipc.ValuesSequence} ValuesSequence instance
         */
        ValuesSequence.create = function create(properties) {
            return new ValuesSequence(properties);
        };
        /**
         * Encodes the specified ValuesSequence message. Does not implicitly {@link json_ipc.ValuesSequence.verify|verify} messages.
         * @function encode
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {json_ipc.IValuesSequence} message ValuesSequence message or plain object to encode
         * @param {$protobuf.Writer} [writer] Writer to encode to
         * @returns {$protobuf.Writer} Writer
         */
        ValuesSequence.encode = function encode(message, writer) {
            if (!writer)
                writer = $Writer.create();
            if (message.values != null && message.values.length)
                for (var i = 0; i < message.values.length; ++i)
                    $root.json_ipc.ValuesSequence.Value.encode(message.values[i], writer.uint32(/* id 1, wireType 2 =*/ 10).fork()).ldelim();
            return writer;
        };
        /**
         * Encodes the specified ValuesSequence message, length delimited. Does not implicitly {@link json_ipc.ValuesSequence.verify|verify} messages.
         * @function encodeDelimited
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {json_ipc.IValuesSequence} message ValuesSequence message or plain object to encode
         * @param {$protobuf.Writer} [writer] Writer to encode to
         * @returns {$protobuf.Writer} Writer
         */
        ValuesSequence.encodeDelimited = function encodeDelimited(message, writer) {
            return this.encode(message, writer).ldelim();
        };
        /**
         * Decodes a ValuesSequence message from the specified reader or buffer.
         * @function decode
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
         * @param {number} [length] Message length if known beforehand
         * @returns {json_ipc.ValuesSequence} ValuesSequence
         * @throws {Error} If the payload is not a reader or valid buffer
         * @throws {$protobuf.util.ProtocolError} If required fields are missing
         */
        ValuesSequence.decode = function decode(reader, length) {
            if (!(reader instanceof $Reader))
                reader = $Reader.create(reader);
            var end = length === undefined ? reader.len : reader.pos + length, message = new $root.json_ipc.ValuesSequence();
            while (reader.pos < end) {
                var tag = reader.uint32();
                switch (tag >>> 3) {
                    case 1: {
                        if (!(message.values && message.values.length))
                            message.values = [];
                        message.values.push($root.json_ipc.ValuesSequence.Value.decode(reader, reader.uint32()));
                        break;
                    }
                    default:
                        reader.skipType(tag & 7);
                        break;
                }
            }
            return message;
        };
        /**
         * Decodes a ValuesSequence message from the specified reader or buffer, length delimited.
         * @function decodeDelimited
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
         * @returns {json_ipc.ValuesSequence} ValuesSequence
         * @throws {Error} If the payload is not a reader or valid buffer
         * @throws {$protobuf.util.ProtocolError} If required fields are missing
         */
        ValuesSequence.decodeDelimited = function decodeDelimited(reader) {
            if (!(reader instanceof $Reader))
                reader = new $Reader(reader);
            return this.decode(reader, reader.uint32());
        };
        /**
         * Verifies a ValuesSequence message.
         * @function verify
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {Object.<string,*>} message Plain object to verify
         * @returns {string|null} `null` if valid, otherwise the reason why it is not
         */
        ValuesSequence.verify = function verify(message) {
            if (typeof message !== "object" || message === null)
                return "object expected";
            if (message.values != null && message.hasOwnProperty("values")) {
                if (!Array.isArray(message.values))
                    return "values: array expected";
                for (var i = 0; i < message.values.length; ++i) {
                    var error = $root.json_ipc.ValuesSequence.Value.verify(message.values[i]);
                    if (error)
                        return "values." + error;
                }
            }
            return null;
        };
        /**
         * Creates a ValuesSequence message from a plain object. Also converts values to their respective internal types.
         * @function fromObject
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {Object.<string,*>} object Plain object
         * @returns {json_ipc.ValuesSequence} ValuesSequence
         */
        ValuesSequence.fromObject = function fromObject(object) {
            if (object instanceof $root.json_ipc.ValuesSequence)
                return object;
            var message = new $root.json_ipc.ValuesSequence();
            if (object.values) {
                if (!Array.isArray(object.values))
                    throw TypeError(".json_ipc.ValuesSequence.values: array expected");
                message.values = [];
                for (var i = 0; i < object.values.length; ++i) {
                    if (typeof object.values[i] !== "object")
                        throw TypeError(".json_ipc.ValuesSequence.values: object expected");
                    message.values[i] = $root.json_ipc.ValuesSequence.Value.fromObject(object.values[i]);
                }
            }
            return message;
        };
        /**
         * Creates a plain object from a ValuesSequence message. Also converts values to other types if specified.
         * @function toObject
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {json_ipc.ValuesSequence} message ValuesSequence
         * @param {$protobuf.IConversionOptions} [options] Conversion options
         * @returns {Object.<string,*>} Plain object
         */
        ValuesSequence.toObject = function toObject(message, options) {
            if (!options)
                options = {};
            var object = {};
            if (options.arrays || options.defaults)
                object.values = [];
            if (message.values && message.values.length) {
                object.values = [];
                for (var j = 0; j < message.values.length; ++j)
                    object.values[j] = $root.json_ipc.ValuesSequence.Value.toObject(message.values[j], options);
            }
            return object;
        };
        /**
         * Converts this ValuesSequence to JSON.
         * @function toJSON
         * @memberof json_ipc.ValuesSequence
         * @instance
         * @returns {Object.<string,*>} JSON object
         */
        ValuesSequence.prototype.toJSON = function toJSON() {
            return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
        };
        /**
         * Gets the default type url for ValuesSequence
         * @function getTypeUrl
         * @memberof json_ipc.ValuesSequence
         * @static
         * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com")
         * @returns {string} The default type url
         */
        ValuesSequence.getTypeUrl = function getTypeUrl(typeUrlPrefix) {
            if (typeUrlPrefix === undefined) {
                typeUrlPrefix = "type.googleapis.com";
            }
            return typeUrlPrefix + "/json_ipc.ValuesSequence";
        };
        ValuesSequence.BinaryValue = (function () {
            /**
             * Properties of a BinaryValue.
             * @memberof json_ipc.ValuesSequence
             * @interface IBinaryValue
             * @property {Uint8Array|null} [arr] BinaryValue arr
             * @property {Array.<string>|null} [objLocation] BinaryValue objLocation
             */
            /**
             * Constructs a new BinaryValue.
             * @memberof json_ipc.ValuesSequence
             * @classdesc Represents a BinaryValue.
             * @implements IBinaryValue
             * @constructor
             * @param {json_ipc.ValuesSequence.IBinaryValue=} [properties] Properties to set
             */
            function BinaryValue(properties) {
                this.objLocation = [];
                if (properties)
                    for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
                        if (properties[keys[i]] != null)
                            this[keys[i]] = properties[keys[i]];
            }
            /**
             * BinaryValue arr.
             * @member {Uint8Array} arr
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @instance
             */
            BinaryValue.prototype.arr = $util.newBuffer([]);
            /**
             * BinaryValue objLocation.
             * @member {Array.<string>} objLocation
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @instance
             */
            BinaryValue.prototype.objLocation = $util.emptyArray;
            /**
             * Creates a new BinaryValue instance using the specified properties.
             * @function create
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {json_ipc.ValuesSequence.IBinaryValue=} [properties] Properties to set
             * @returns {json_ipc.ValuesSequence.BinaryValue} BinaryValue instance
             */
            BinaryValue.create = function create(properties) {
                return new BinaryValue(properties);
            };
            /**
             * Encodes the specified BinaryValue message. Does not implicitly {@link json_ipc.ValuesSequence.BinaryValue.verify|verify} messages.
             * @function encode
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {json_ipc.ValuesSequence.IBinaryValue} message BinaryValue message or plain object to encode
             * @param {$protobuf.Writer} [writer] Writer to encode to
             * @returns {$protobuf.Writer} Writer
             */
            BinaryValue.encode = function encode(message, writer) {
                if (!writer)
                    writer = $Writer.create();
                if (message.arr != null && Object.hasOwnProperty.call(message, "arr"))
                    writer.uint32(/* id 1, wireType 2 =*/ 10).bytes(message.arr);
                if (message.objLocation != null && message.objLocation.length)
                    for (var i = 0; i < message.objLocation.length; ++i)
                        writer.uint32(/* id 2, wireType 2 =*/ 18).string(message.objLocation[i]);
                return writer;
            };
            /**
             * Encodes the specified BinaryValue message, length delimited. Does not implicitly {@link json_ipc.ValuesSequence.BinaryValue.verify|verify} messages.
             * @function encodeDelimited
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {json_ipc.ValuesSequence.IBinaryValue} message BinaryValue message or plain object to encode
             * @param {$protobuf.Writer} [writer] Writer to encode to
             * @returns {$protobuf.Writer} Writer
             */
            BinaryValue.encodeDelimited = function encodeDelimited(message, writer) {
                return this.encode(message, writer).ldelim();
            };
            /**
             * Decodes a BinaryValue message from the specified reader or buffer.
             * @function decode
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
             * @param {number} [length] Message length if known beforehand
             * @returns {json_ipc.ValuesSequence.BinaryValue} BinaryValue
             * @throws {Error} If the payload is not a reader or valid buffer
             * @throws {$protobuf.util.ProtocolError} If required fields are missing
             */
            BinaryValue.decode = function decode(reader, length) {
                if (!(reader instanceof $Reader))
                    reader = $Reader.create(reader);
                var end = length === undefined ? reader.len : reader.pos + length, message = new $root.json_ipc.ValuesSequence.BinaryValue();
                while (reader.pos < end) {
                    var tag = reader.uint32();
                    switch (tag >>> 3) {
                        case 1: {
                            message.arr = reader.bytes();
                            break;
                        }
                        case 2: {
                            if (!(message.objLocation && message.objLocation.length))
                                message.objLocation = [];
                            message.objLocation.push(reader.string());
                            break;
                        }
                        default:
                            reader.skipType(tag & 7);
                            break;
                    }
                }
                return message;
            };
            /**
             * Decodes a BinaryValue message from the specified reader or buffer, length delimited.
             * @function decodeDelimited
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
             * @returns {json_ipc.ValuesSequence.BinaryValue} BinaryValue
             * @throws {Error} If the payload is not a reader or valid buffer
             * @throws {$protobuf.util.ProtocolError} If required fields are missing
             */
            BinaryValue.decodeDelimited = function decodeDelimited(reader) {
                if (!(reader instanceof $Reader))
                    reader = new $Reader(reader);
                return this.decode(reader, reader.uint32());
            };
            /**
             * Verifies a BinaryValue message.
             * @function verify
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {Object.<string,*>} message Plain object to verify
             * @returns {string|null} `null` if valid, otherwise the reason why it is not
             */
            BinaryValue.verify = function verify(message) {
                if (typeof message !== "object" || message === null)
                    return "object expected";
                if (message.arr != null && message.hasOwnProperty("arr"))
                    if (!(message.arr && typeof message.arr.length === "number" || $util.isString(message.arr)))
                        return "arr: buffer expected";
                if (message.objLocation != null && message.hasOwnProperty("objLocation")) {
                    if (!Array.isArray(message.objLocation))
                        return "objLocation: array expected";
                    for (var i = 0; i < message.objLocation.length; ++i)
                        if (!$util.isString(message.objLocation[i]))
                            return "objLocation: string[] expected";
                }
                return null;
            };
            /**
             * Creates a BinaryValue message from a plain object. Also converts values to their respective internal types.
             * @function fromObject
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {Object.<string,*>} object Plain object
             * @returns {json_ipc.ValuesSequence.BinaryValue} BinaryValue
             */
            BinaryValue.fromObject = function fromObject(object) {
                if (object instanceof $root.json_ipc.ValuesSequence.BinaryValue)
                    return object;
                var message = new $root.json_ipc.ValuesSequence.BinaryValue();
                if (object.arr != null)
                    if (typeof object.arr === "string")
                        $util.base64.decode(object.arr, message.arr = $util.newBuffer($util.base64.length(object.arr)), 0);
                    else if (object.arr.length >= 0)
                        message.arr = object.arr;
                if (object.objLocation) {
                    if (!Array.isArray(object.objLocation))
                        throw TypeError(".json_ipc.ValuesSequence.BinaryValue.objLocation: array expected");
                    message.objLocation = [];
                    for (var i = 0; i < object.objLocation.length; ++i)
                        message.objLocation[i] = String(object.objLocation[i]);
                }
                return message;
            };
            /**
             * Creates a plain object from a BinaryValue message. Also converts values to other types if specified.
             * @function toObject
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {json_ipc.ValuesSequence.BinaryValue} message BinaryValue
             * @param {$protobuf.IConversionOptions} [options] Conversion options
             * @returns {Object.<string,*>} Plain object
             */
            BinaryValue.toObject = function toObject(message, options) {
                if (!options)
                    options = {};
                var object = {};
                if (options.arrays || options.defaults)
                    object.objLocation = [];
                if (options.defaults)
                    if (options.bytes === String)
                        object.arr = "";
                    else {
                        object.arr = [];
                        if (options.bytes !== Array)
                            object.arr = $util.newBuffer(object.arr);
                    }
                if (message.arr != null && message.hasOwnProperty("arr"))
                    object.arr = options.bytes === String ? $util.base64.encode(message.arr, 0, message.arr.length) : options.bytes === Array ? Array.prototype.slice.call(message.arr) : message.arr;
                if (message.objLocation && message.objLocation.length) {
                    object.objLocation = [];
                    for (var j = 0; j < message.objLocation.length; ++j)
                        object.objLocation[j] = message.objLocation[j];
                }
                return object;
            };
            /**
             * Converts this BinaryValue to JSON.
             * @function toJSON
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @instance
             * @returns {Object.<string,*>} JSON object
             */
            BinaryValue.prototype.toJSON = function toJSON() {
                return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
            };
            /**
             * Gets the default type url for BinaryValue
             * @function getTypeUrl
             * @memberof json_ipc.ValuesSequence.BinaryValue
             * @static
             * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com")
             * @returns {string} The default type url
             */
            BinaryValue.getTypeUrl = function getTypeUrl(typeUrlPrefix) {
                if (typeUrlPrefix === undefined) {
                    typeUrlPrefix = "type.googleapis.com";
                }
                return typeUrlPrefix + "/json_ipc.ValuesSequence.BinaryValue";
            };
            return BinaryValue;
        })();
        ValuesSequence.TransferredObj = (function () {
            /**
             * Properties of a TransferredObj.
             * @memberof json_ipc.ValuesSequence
             * @interface ITransferredObj
             * @property {number|null} [indexInPassed] TransferredObj indexInPassed
             * @property {Array.<string>|null} [objLocation] TransferredObj objLocation
             */
            /**
             * Constructs a new TransferredObj.
             * @memberof json_ipc.ValuesSequence
             * @classdesc Represents a TransferredObj.
             * @implements ITransferredObj
             * @constructor
             * @param {json_ipc.ValuesSequence.ITransferredObj=} [properties] Properties to set
             */
            function TransferredObj(properties) {
                this.objLocation = [];
                if (properties)
                    for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
                        if (properties[keys[i]] != null)
                            this[keys[i]] = properties[keys[i]];
            }
            /**
             * TransferredObj indexInPassed.
             * @member {number} indexInPassed
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @instance
             */
            TransferredObj.prototype.indexInPassed = 0;
            /**
             * TransferredObj objLocation.
             * @member {Array.<string>} objLocation
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @instance
             */
            TransferredObj.prototype.objLocation = $util.emptyArray;
            /**
             * Creates a new TransferredObj instance using the specified properties.
             * @function create
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {json_ipc.ValuesSequence.ITransferredObj=} [properties] Properties to set
             * @returns {json_ipc.ValuesSequence.TransferredObj} TransferredObj instance
             */
            TransferredObj.create = function create(properties) {
                return new TransferredObj(properties);
            };
            /**
             * Encodes the specified TransferredObj message. Does not implicitly {@link json_ipc.ValuesSequence.TransferredObj.verify|verify} messages.
             * @function encode
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {json_ipc.ValuesSequence.ITransferredObj} message TransferredObj message or plain object to encode
             * @param {$protobuf.Writer} [writer] Writer to encode to
             * @returns {$protobuf.Writer} Writer
             */
            TransferredObj.encode = function encode(message, writer) {
                if (!writer)
                    writer = $Writer.create();
                if (message.indexInPassed != null && Object.hasOwnProperty.call(message, "indexInPassed"))
                    writer.uint32(/* id 1, wireType 0 =*/ 8).uint32(message.indexInPassed);
                if (message.objLocation != null && message.objLocation.length)
                    for (var i = 0; i < message.objLocation.length; ++i)
                        writer.uint32(/* id 2, wireType 2 =*/ 18).string(message.objLocation[i]);
                return writer;
            };
            /**
             * Encodes the specified TransferredObj message, length delimited. Does not implicitly {@link json_ipc.ValuesSequence.TransferredObj.verify|verify} messages.
             * @function encodeDelimited
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {json_ipc.ValuesSequence.ITransferredObj} message TransferredObj message or plain object to encode
             * @param {$protobuf.Writer} [writer] Writer to encode to
             * @returns {$protobuf.Writer} Writer
             */
            TransferredObj.encodeDelimited = function encodeDelimited(message, writer) {
                return this.encode(message, writer).ldelim();
            };
            /**
             * Decodes a TransferredObj message from the specified reader or buffer.
             * @function decode
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
             * @param {number} [length] Message length if known beforehand
             * @returns {json_ipc.ValuesSequence.TransferredObj} TransferredObj
             * @throws {Error} If the payload is not a reader or valid buffer
             * @throws {$protobuf.util.ProtocolError} If required fields are missing
             */
            TransferredObj.decode = function decode(reader, length) {
                if (!(reader instanceof $Reader))
                    reader = $Reader.create(reader);
                var end = length === undefined ? reader.len : reader.pos + length, message = new $root.json_ipc.ValuesSequence.TransferredObj();
                while (reader.pos < end) {
                    var tag = reader.uint32();
                    switch (tag >>> 3) {
                        case 1: {
                            message.indexInPassed = reader.uint32();
                            break;
                        }
                        case 2: {
                            if (!(message.objLocation && message.objLocation.length))
                                message.objLocation = [];
                            message.objLocation.push(reader.string());
                            break;
                        }
                        default:
                            reader.skipType(tag & 7);
                            break;
                    }
                }
                return message;
            };
            /**
             * Decodes a TransferredObj message from the specified reader or buffer, length delimited.
             * @function decodeDelimited
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
             * @returns {json_ipc.ValuesSequence.TransferredObj} TransferredObj
             * @throws {Error} If the payload is not a reader or valid buffer
             * @throws {$protobuf.util.ProtocolError} If required fields are missing
             */
            TransferredObj.decodeDelimited = function decodeDelimited(reader) {
                if (!(reader instanceof $Reader))
                    reader = new $Reader(reader);
                return this.decode(reader, reader.uint32());
            };
            /**
             * Verifies a TransferredObj message.
             * @function verify
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {Object.<string,*>} message Plain object to verify
             * @returns {string|null} `null` if valid, otherwise the reason why it is not
             */
            TransferredObj.verify = function verify(message) {
                if (typeof message !== "object" || message === null)
                    return "object expected";
                if (message.indexInPassed != null && message.hasOwnProperty("indexInPassed"))
                    if (!$util.isInteger(message.indexInPassed))
                        return "indexInPassed: integer expected";
                if (message.objLocation != null && message.hasOwnProperty("objLocation")) {
                    if (!Array.isArray(message.objLocation))
                        return "objLocation: array expected";
                    for (var i = 0; i < message.objLocation.length; ++i)
                        if (!$util.isString(message.objLocation[i]))
                            return "objLocation: string[] expected";
                }
                return null;
            };
            /**
             * Creates a TransferredObj message from a plain object. Also converts values to their respective internal types.
             * @function fromObject
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {Object.<string,*>} object Plain object
             * @returns {json_ipc.ValuesSequence.TransferredObj} TransferredObj
             */
            TransferredObj.fromObject = function fromObject(object) {
                if (object instanceof $root.json_ipc.ValuesSequence.TransferredObj)
                    return object;
                var message = new $root.json_ipc.ValuesSequence.TransferredObj();
                if (object.indexInPassed != null)
                    message.indexInPassed = object.indexInPassed >>> 0;
                if (object.objLocation) {
                    if (!Array.isArray(object.objLocation))
                        throw TypeError(".json_ipc.ValuesSequence.TransferredObj.objLocation: array expected");
                    message.objLocation = [];
                    for (var i = 0; i < object.objLocation.length; ++i)
                        message.objLocation[i] = String(object.objLocation[i]);
                }
                return message;
            };
            /**
             * Creates a plain object from a TransferredObj message. Also converts values to other types if specified.
             * @function toObject
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {json_ipc.ValuesSequence.TransferredObj} message TransferredObj
             * @param {$protobuf.IConversionOptions} [options] Conversion options
             * @returns {Object.<string,*>} Plain object
             */
            TransferredObj.toObject = function toObject(message, options) {
                if (!options)
                    options = {};
                var object = {};
                if (options.arrays || options.defaults)
                    object.objLocation = [];
                if (options.defaults)
                    object.indexInPassed = 0;
                if (message.indexInPassed != null && message.hasOwnProperty("indexInPassed"))
                    object.indexInPassed = message.indexInPassed;
                if (message.objLocation && message.objLocation.length) {
                    object.objLocation = [];
                    for (var j = 0; j < message.objLocation.length; ++j)
                        object.objLocation[j] = message.objLocation[j];
                }
                return object;
            };
            /**
             * Converts this TransferredObj to JSON.
             * @function toJSON
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @instance
             * @returns {Object.<string,*>} JSON object
             */
            TransferredObj.prototype.toJSON = function toJSON() {
                return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
            };
            /**
             * Gets the default type url for TransferredObj
             * @function getTypeUrl
             * @memberof json_ipc.ValuesSequence.TransferredObj
             * @static
             * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com")
             * @returns {string} The default type url
             */
            TransferredObj.getTypeUrl = function getTypeUrl(typeUrlPrefix) {
                if (typeUrlPrefix === undefined) {
                    typeUrlPrefix = "type.googleapis.com";
                }
                return typeUrlPrefix + "/json_ipc.ValuesSequence.TransferredObj";
            };
            return TransferredObj;
        })();
        ValuesSequence.Value = (function () {
            /**
             * Properties of a Value.
             * @memberof json_ipc.ValuesSequence
             * @interface IValue
             * @property {string|null} [json] Value json
             * @property {Array.<json_ipc.ValuesSequence.IBinaryValue>|null} [binaryInJson] Value binaryInJson
             * @property {Array.<json_ipc.ValuesSequence.ITransferredObj>|null} [transferredInJson] Value transferredInJson
             * @property {json_ipc.ValuesSequence.IBinaryValue|null} [arr] Value arr
             * @property {json_ipc.ValuesSequence.ITransferredObj|null} [transferred] Value transferred
             */
            /**
             * Constructs a new Value.
             * @memberof json_ipc.ValuesSequence
             * @classdesc Represents a Value.
             * @implements IValue
             * @constructor
             * @param {json_ipc.ValuesSequence.IValue=} [properties] Properties to set
             */
            function Value(properties) {
                this.binaryInJson = [];
                this.transferredInJson = [];
                if (properties)
                    for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)
                        if (properties[keys[i]] != null)
                            this[keys[i]] = properties[keys[i]];
            }
            /**
             * Value json.
             * @member {string} json
             * @memberof json_ipc.ValuesSequence.Value
             * @instance
             */
            Value.prototype.json = "";
            /**
             * Value binaryInJson.
             * @member {Array.<json_ipc.ValuesSequence.IBinaryValue>} binaryInJson
             * @memberof json_ipc.ValuesSequence.Value
             * @instance
             */
            Value.prototype.binaryInJson = $util.emptyArray;
            /**
             * Value transferredInJson.
             * @member {Array.<json_ipc.ValuesSequence.ITransferredObj>} transferredInJson
             * @memberof json_ipc.ValuesSequence.Value
             * @instance
             */
            Value.prototype.transferredInJson = $util.emptyArray;
            /**
             * Value arr.
             * @member {json_ipc.ValuesSequence.IBinaryValue|null|undefined} arr
             * @memberof json_ipc.ValuesSequence.Value
             * @instance
             */
            Value.prototype.arr = null;
            /**
             * Value transferred.
             * @member {json_ipc.ValuesSequence.ITransferredObj|null|undefined} transferred
             * @memberof json_ipc.ValuesSequence.Value
             * @instance
             */
            Value.prototype.transferred = null;
            /**
             * Creates a new Value instance using the specified properties.
             * @function create
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {json_ipc.ValuesSequence.IValue=} [properties] Properties to set
             * @returns {json_ipc.ValuesSequence.Value} Value instance
             */
            Value.create = function create(properties) {
                return new Value(properties);
            };
            /**
             * Encodes the specified Value message. Does not implicitly {@link json_ipc.ValuesSequence.Value.verify|verify} messages.
             * @function encode
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {json_ipc.ValuesSequence.IValue} message Value message or plain object to encode
             * @param {$protobuf.Writer} [writer] Writer to encode to
             * @returns {$protobuf.Writer} Writer
             */
            Value.encode = function encode(message, writer) {
                if (!writer)
                    writer = $Writer.create();
                if (message.json != null && Object.hasOwnProperty.call(message, "json"))
                    writer.uint32(/* id 1, wireType 2 =*/ 10).string(message.json);
                if (message.binaryInJson != null && message.binaryInJson.length)
                    for (var i = 0; i < message.binaryInJson.length; ++i)
                        $root.json_ipc.ValuesSequence.BinaryValue.encode(message.binaryInJson[i], writer.uint32(/* id 2, wireType 2 =*/ 18).fork()).ldelim();
                if (message.transferredInJson != null && message.transferredInJson.length)
                    for (var i = 0; i < message.transferredInJson.length; ++i)
                        $root.json_ipc.ValuesSequence.TransferredObj.encode(message.transferredInJson[i], writer.uint32(/* id 3, wireType 2 =*/ 26).fork()).ldelim();
                if (message.arr != null && Object.hasOwnProperty.call(message, "arr"))
                    $root.json_ipc.ValuesSequence.BinaryValue.encode(message.arr, writer.uint32(/* id 4, wireType 2 =*/ 34).fork()).ldelim();
                if (message.transferred != null && Object.hasOwnProperty.call(message, "transferred"))
                    $root.json_ipc.ValuesSequence.TransferredObj.encode(message.transferred, writer.uint32(/* id 5, wireType 2 =*/ 42).fork()).ldelim();
                return writer;
            };
            /**
             * Encodes the specified Value message, length delimited. Does not implicitly {@link json_ipc.ValuesSequence.Value.verify|verify} messages.
             * @function encodeDelimited
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {json_ipc.ValuesSequence.IValue} message Value message or plain object to encode
             * @param {$protobuf.Writer} [writer] Writer to encode to
             * @returns {$protobuf.Writer} Writer
             */
            Value.encodeDelimited = function encodeDelimited(message, writer) {
                return this.encode(message, writer).ldelim();
            };
            /**
             * Decodes a Value message from the specified reader or buffer.
             * @function decode
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
             * @param {number} [length] Message length if known beforehand
             * @returns {json_ipc.ValuesSequence.Value} Value
             * @throws {Error} If the payload is not a reader or valid buffer
             * @throws {$protobuf.util.ProtocolError} If required fields are missing
             */
            Value.decode = function decode(reader, length) {
                if (!(reader instanceof $Reader))
                    reader = $Reader.create(reader);
                var end = length === undefined ? reader.len : reader.pos + length, message = new $root.json_ipc.ValuesSequence.Value();
                while (reader.pos < end) {
                    var tag = reader.uint32();
                    switch (tag >>> 3) {
                        case 1: {
                            message.json = reader.string();
                            break;
                        }
                        case 2: {
                            if (!(message.binaryInJson && message.binaryInJson.length))
                                message.binaryInJson = [];
                            message.binaryInJson.push($root.json_ipc.ValuesSequence.BinaryValue.decode(reader, reader.uint32()));
                            break;
                        }
                        case 3: {
                            if (!(message.transferredInJson && message.transferredInJson.length))
                                message.transferredInJson = [];
                            message.transferredInJson.push($root.json_ipc.ValuesSequence.TransferredObj.decode(reader, reader.uint32()));
                            break;
                        }
                        case 4: {
                            message.arr = $root.json_ipc.ValuesSequence.BinaryValue.decode(reader, reader.uint32());
                            break;
                        }
                        case 5: {
                            message.transferred = $root.json_ipc.ValuesSequence.TransferredObj.decode(reader, reader.uint32());
                            break;
                        }
                        default:
                            reader.skipType(tag & 7);
                            break;
                    }
                }
                return message;
            };
            /**
             * Decodes a Value message from the specified reader or buffer, length delimited.
             * @function decodeDelimited
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from
             * @returns {json_ipc.ValuesSequence.Value} Value
             * @throws {Error} If the payload is not a reader or valid buffer
             * @throws {$protobuf.util.ProtocolError} If required fields are missing
             */
            Value.decodeDelimited = function decodeDelimited(reader) {
                if (!(reader instanceof $Reader))
                    reader = new $Reader(reader);
                return this.decode(reader, reader.uint32());
            };
            /**
             * Verifies a Value message.
             * @function verify
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {Object.<string,*>} message Plain object to verify
             * @returns {string|null} `null` if valid, otherwise the reason why it is not
             */
            Value.verify = function verify(message) {
                if (typeof message !== "object" || message === null)
                    return "object expected";
                if (message.json != null && message.hasOwnProperty("json"))
                    if (!$util.isString(message.json))
                        return "json: string expected";
                if (message.binaryInJson != null && message.hasOwnProperty("binaryInJson")) {
                    if (!Array.isArray(message.binaryInJson))
                        return "binaryInJson: array expected";
                    for (var i = 0; i < message.binaryInJson.length; ++i) {
                        var error = $root.json_ipc.ValuesSequence.BinaryValue.verify(message.binaryInJson[i]);
                        if (error)
                            return "binaryInJson." + error;
                    }
                }
                if (message.transferredInJson != null && message.hasOwnProperty("transferredInJson")) {
                    if (!Array.isArray(message.transferredInJson))
                        return "transferredInJson: array expected";
                    for (var i = 0; i < message.transferredInJson.length; ++i) {
                        var error = $root.json_ipc.ValuesSequence.TransferredObj.verify(message.transferredInJson[i]);
                        if (error)
                            return "transferredInJson." + error;
                    }
                }
                if (message.arr != null && message.hasOwnProperty("arr")) {
                    var error = $root.json_ipc.ValuesSequence.BinaryValue.verify(message.arr);
                    if (error)
                        return "arr." + error;
                }
                if (message.transferred != null && message.hasOwnProperty("transferred")) {
                    var error = $root.json_ipc.ValuesSequence.TransferredObj.verify(message.transferred);
                    if (error)
                        return "transferred." + error;
                }
                return null;
            };
            /**
             * Creates a Value message from a plain object. Also converts values to their respective internal types.
             * @function fromObject
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {Object.<string,*>} object Plain object
             * @returns {json_ipc.ValuesSequence.Value} Value
             */
            Value.fromObject = function fromObject(object) {
                if (object instanceof $root.json_ipc.ValuesSequence.Value)
                    return object;
                var message = new $root.json_ipc.ValuesSequence.Value();
                if (object.json != null)
                    message.json = String(object.json);
                if (object.binaryInJson) {
                    if (!Array.isArray(object.binaryInJson))
                        throw TypeError(".json_ipc.ValuesSequence.Value.binaryInJson: array expected");
                    message.binaryInJson = [];
                    for (var i = 0; i < object.binaryInJson.length; ++i) {
                        if (typeof object.binaryInJson[i] !== "object")
                            throw TypeError(".json_ipc.ValuesSequence.Value.binaryInJson: object expected");
                        message.binaryInJson[i] = $root.json_ipc.ValuesSequence.BinaryValue.fromObject(object.binaryInJson[i]);
                    }
                }
                if (object.transferredInJson) {
                    if (!Array.isArray(object.transferredInJson))
                        throw TypeError(".json_ipc.ValuesSequence.Value.transferredInJson: array expected");
                    message.transferredInJson = [];
                    for (var i = 0; i < object.transferredInJson.length; ++i) {
                        if (typeof object.transferredInJson[i] !== "object")
                            throw TypeError(".json_ipc.ValuesSequence.Value.transferredInJson: object expected");
                        message.transferredInJson[i] = $root.json_ipc.ValuesSequence.TransferredObj.fromObject(object.transferredInJson[i]);
                    }
                }
                if (object.arr != null) {
                    if (typeof object.arr !== "object")
                        throw TypeError(".json_ipc.ValuesSequence.Value.arr: object expected");
                    message.arr = $root.json_ipc.ValuesSequence.BinaryValue.fromObject(object.arr);
                }
                if (object.transferred != null) {
                    if (typeof object.transferred !== "object")
                        throw TypeError(".json_ipc.ValuesSequence.Value.transferred: object expected");
                    message.transferred = $root.json_ipc.ValuesSequence.TransferredObj.fromObject(object.transferred);
                }
                return message;
            };
            /**
             * Creates a plain object from a Value message. Also converts values to other types if specified.
             * @function toObject
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {json_ipc.ValuesSequence.Value} message Value
             * @param {$protobuf.IConversionOptions} [options] Conversion options
             * @returns {Object.<string,*>} Plain object
             */
            Value.toObject = function toObject(message, options) {
                if (!options)
                    options = {};
                var object = {};
                if (options.arrays || options.defaults) {
                    object.binaryInJson = [];
                    object.transferredInJson = [];
                }
                if (options.defaults) {
                    object.json = "";
                    object.arr = null;
                    object.transferred = null;
                }
                if (message.json != null && message.hasOwnProperty("json"))
                    object.json = message.json;
                if (message.binaryInJson && message.binaryInJson.length) {
                    object.binaryInJson = [];
                    for (var j = 0; j < message.binaryInJson.length; ++j)
                        object.binaryInJson[j] = $root.json_ipc.ValuesSequence.BinaryValue.toObject(message.binaryInJson[j], options);
                }
                if (message.transferredInJson && message.transferredInJson.length) {
                    object.transferredInJson = [];
                    for (var j = 0; j < message.transferredInJson.length; ++j)
                        object.transferredInJson[j] = $root.json_ipc.ValuesSequence.TransferredObj.toObject(message.transferredInJson[j], options);
                }
                if (message.arr != null && message.hasOwnProperty("arr"))
                    object.arr = $root.json_ipc.ValuesSequence.BinaryValue.toObject(message.arr, options);
                if (message.transferred != null && message.hasOwnProperty("transferred"))
                    object.transferred = $root.json_ipc.ValuesSequence.TransferredObj.toObject(message.transferred, options);
                return object;
            };
            /**
             * Converts this Value to JSON.
             * @function toJSON
             * @memberof json_ipc.ValuesSequence.Value
             * @instance
             * @returns {Object.<string,*>} JSON object
             */
            Value.prototype.toJSON = function toJSON() {
                return this.constructor.toObject(this, $protobuf.util.toJSONOptions);
            };
            /**
             * Gets the default type url for Value
             * @function getTypeUrl
             * @memberof json_ipc.ValuesSequence.Value
             * @static
             * @param {string} [typeUrlPrefix] your custom typeUrlPrefix(default "type.googleapis.com")
             * @returns {string} The default type url
             */
            Value.getTypeUrl = function getTypeUrl(typeUrlPrefix) {
                if (typeUrlPrefix === undefined) {
                    typeUrlPrefix = "type.googleapis.com";
                }
                return typeUrlPrefix + "/json_ipc.ValuesSequence.Value";
            };
            return Value;
        })();
        return ValuesSequence;
    })();
    return json_ipc;
})();
var jsonIpc_proto = $root;

var global$1 = (typeof global !== "undefined" ? global :
            typeof self !== "undefined" ? self :
            typeof window !== "undefined" ? window : {});

var lookup = [];
var revLookup = [];
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
var inited = false;
function init () {
  inited = true;
  var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
  for (var i = 0, len = code.length; i < len; ++i) {
    lookup[i] = code[i];
    revLookup[code.charCodeAt(i)] = i;
  }

  revLookup['-'.charCodeAt(0)] = 62;
  revLookup['_'.charCodeAt(0)] = 63;
}

function toByteArray (b64) {
  if (!inited) {
    init();
  }
  var i, j, l, tmp, placeHolders, arr;
  var len = b64.length;

  if (len % 4 > 0) {
    throw new Error('Invalid string. Length must be a multiple of 4')
  }

  // the number of equal signs (place holders)
  // if there are two placeholders, than the two characters before it
  // represent one byte
  // if there is only one, then the three characters before it represent 2 bytes
  // this is just a cheap hack to not do indexOf twice
  placeHolders = b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0;

  // base64 is 4/3 + up to two characters of the original data
  arr = new Arr(len * 3 / 4 - placeHolders);

  // if there are placeholders, only get up to the last complete 4 chars
  l = placeHolders > 0 ? len - 4 : len;

  var L = 0;

  for (i = 0, j = 0; i < l; i += 4, j += 3) {
    tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)];
    arr[L++] = (tmp >> 16) & 0xFF;
    arr[L++] = (tmp >> 8) & 0xFF;
    arr[L++] = tmp & 0xFF;
  }

  if (placeHolders === 2) {
    tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4);
    arr[L++] = tmp & 0xFF;
  } else if (placeHolders === 1) {
    tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2);
    arr[L++] = (tmp >> 8) & 0xFF;
    arr[L++] = tmp & 0xFF;
  }

  return arr
}

function tripletToBase64 (num) {
  return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
}

function encodeChunk (uint8, start, end) {
  var tmp;
  var output = [];
  for (var i = start; i < end; i += 3) {
    tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2]);
    output.push(tripletToBase64(tmp));
  }
  return output.join('')
}

function fromByteArray (uint8) {
  if (!inited) {
    init();
  }
  var tmp;
  var len = uint8.length;
  var extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes
  var output = '';
  var parts = [];
  var maxChunkLength = 16383; // must be multiple of 3

  // go through the array every three bytes, we'll deal with trailing stuff later
  for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
    parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)));
  }

  // pad the end with zeros, but make sure to not forget the extra bytes
  if (extraBytes === 1) {
    tmp = uint8[len - 1];
    output += lookup[tmp >> 2];
    output += lookup[(tmp << 4) & 0x3F];
    output += '==';
  } else if (extraBytes === 2) {
    tmp = (uint8[len - 2] << 8) + (uint8[len - 1]);
    output += lookup[tmp >> 10];
    output += lookup[(tmp >> 4) & 0x3F];
    output += lookup[(tmp << 2) & 0x3F];
    output += '=';
  }

  parts.push(output);

  return parts.join('')
}

function read (buffer, offset, isLE, mLen, nBytes) {
  var e, m;
  var eLen = nBytes * 8 - mLen - 1;
  var eMax = (1 << eLen) - 1;
  var eBias = eMax >> 1;
  var nBits = -7;
  var i = isLE ? (nBytes - 1) : 0;
  var d = isLE ? -1 : 1;
  var s = buffer[offset + i];

  i += d;

  e = s & ((1 << (-nBits)) - 1);
  s >>= (-nBits);
  nBits += eLen;
  for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  m = e & ((1 << (-nBits)) - 1);
  e >>= (-nBits);
  nBits += mLen;
  for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}

  if (e === 0) {
    e = 1 - eBias;
  } else if (e === eMax) {
    return m ? NaN : ((s ? -1 : 1) * Infinity)
  } else {
    m = m + Math.pow(2, mLen);
    e = e - eBias;
  }
  return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
}

function write (buffer, value, offset, isLE, mLen, nBytes) {
  var e, m, c;
  var eLen = nBytes * 8 - mLen - 1;
  var eMax = (1 << eLen) - 1;
  var eBias = eMax >> 1;
  var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0);
  var i = isLE ? 0 : (nBytes - 1);
  var d = isLE ? 1 : -1;
  var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;

  value = Math.abs(value);

  if (isNaN(value) || value === Infinity) {
    m = isNaN(value) ? 1 : 0;
    e = eMax;
  } else {
    e = Math.floor(Math.log(value) / Math.LN2);
    if (value * (c = Math.pow(2, -e)) < 1) {
      e--;
      c *= 2;
    }
    if (e + eBias >= 1) {
      value += rt / c;
    } else {
      value += rt * Math.pow(2, 1 - eBias);
    }
    if (value * c >= 2) {
      e++;
      c /= 2;
    }

    if (e + eBias >= eMax) {
      m = 0;
      e = eMax;
    } else if (e + eBias >= 1) {
      m = (value * c - 1) * Math.pow(2, mLen);
      e = e + eBias;
    } else {
      m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
      e = 0;
    }
  }

  for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}

  e = (e << mLen) | m;
  eLen += mLen;
  for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}

  buffer[offset + i - d] |= s * 128;
}

var toString = {}.toString;

var isArray = Array.isArray || function (arr) {
  return toString.call(arr) == '[object Array]';
};

var INSPECT_MAX_BYTES = 50;

/**
 * If `Buffer.TYPED_ARRAY_SUPPORT`:
 *   === true    Use Uint8Array implementation (fastest)
 *   === false   Use Object implementation (most compatible, even IE6)
 *
 * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 * Opera 11.6+, iOS 4.2+.
 *
 * Due to various browser bugs, sometimes the Object implementation will be used even
 * when the browser supports typed arrays.
 *
 * Note:
 *
 *   - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
 *     See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
 *
 *   - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
 *
 *   - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
 *     incorrect length in some situations.

 * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
 * get the Object implementation, which is slower but behaves correctly.
 */
Buffer.TYPED_ARRAY_SUPPORT = global$1.TYPED_ARRAY_SUPPORT !== undefined
  ? global$1.TYPED_ARRAY_SUPPORT
  : true;

/*
 * Export kMaxLength after typed array support is determined.
 */
kMaxLength();

function kMaxLength () {
  return Buffer.TYPED_ARRAY_SUPPORT
    ? 0x7fffffff
    : 0x3fffffff
}

function createBuffer (that, length) {
  if (kMaxLength() < length) {
    throw new RangeError('Invalid typed array length')
  }
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    // Return an augmented `Uint8Array` instance, for best performance
    that = new Uint8Array(length);
    that.__proto__ = Buffer.prototype;
  } else {
    // Fallback: Return an object instance of the Buffer class
    if (that === null) {
      that = new Buffer(length);
    }
    that.length = length;
  }

  return that
}

/**
 * The Buffer constructor returns instances of `Uint8Array` that have their
 * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
 * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
 * and the `Uint8Array` methods. Square bracket notation works as expected -- it
 * returns a single octet.
 *
 * The `Uint8Array` prototype remains unmodified.
 */

function Buffer (arg, encodingOrOffset, length) {
  if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
    return new Buffer(arg, encodingOrOffset, length)
  }

  // Common case.
  if (typeof arg === 'number') {
    if (typeof encodingOrOffset === 'string') {
      throw new Error(
        'If encoding is specified then the first argument must be a string'
      )
    }
    return allocUnsafe(this, arg)
  }
  return from(this, arg, encodingOrOffset, length)
}

Buffer.poolSize = 8192; // not used by this implementation

// TODO: Legacy, not needed anymore. Remove in next major version.
Buffer._augment = function (arr) {
  arr.__proto__ = Buffer.prototype;
  return arr
};

function from (that, value, encodingOrOffset, length) {
  if (typeof value === 'number') {
    throw new TypeError('"value" argument must not be a number')
  }

  if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
    return fromArrayBuffer(that, value, encodingOrOffset, length)
  }

  if (typeof value === 'string') {
    return fromString(that, value, encodingOrOffset)
  }

  return fromObject(that, value)
}

/**
 * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
 * if value is a number.
 * Buffer.from(str[, encoding])
 * Buffer.from(array)
 * Buffer.from(buffer)
 * Buffer.from(arrayBuffer[, byteOffset[, length]])
 **/
Buffer.from = function (value, encodingOrOffset, length) {
  return from(null, value, encodingOrOffset, length)
};

if (Buffer.TYPED_ARRAY_SUPPORT) {
  Buffer.prototype.__proto__ = Uint8Array.prototype;
  Buffer.__proto__ = Uint8Array;
  if (typeof Symbol !== 'undefined' && Symbol.species &&
      Buffer[Symbol.species] === Buffer) ;
}

function assertSize (size) {
  if (typeof size !== 'number') {
    throw new TypeError('"size" argument must be a number')
  } else if (size < 0) {
    throw new RangeError('"size" argument must not be negative')
  }
}

function alloc (that, size, fill, encoding) {
  assertSize(size);
  if (size <= 0) {
    return createBuffer(that, size)
  }
  if (fill !== undefined) {
    // Only pay attention to encoding if it's a string. This
    // prevents accidentally sending in a number that would
    // be interpretted as a start offset.
    return typeof encoding === 'string'
      ? createBuffer(that, size).fill(fill, encoding)
      : createBuffer(that, size).fill(fill)
  }
  return createBuffer(that, size)
}

/**
 * Creates a new filled Buffer instance.
 * alloc(size[, fill[, encoding]])
 **/
Buffer.alloc = function (size, fill, encoding) {
  return alloc(null, size, fill, encoding)
};

function allocUnsafe (that, size) {
  assertSize(size);
  that = createBuffer(that, size < 0 ? 0 : checked(size) | 0);
  if (!Buffer.TYPED_ARRAY_SUPPORT) {
    for (var i = 0; i < size; ++i) {
      that[i] = 0;
    }
  }
  return that
}

/**
 * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
 * */
Buffer.allocUnsafe = function (size) {
  return allocUnsafe(null, size)
};
/**
 * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
 */
Buffer.allocUnsafeSlow = function (size) {
  return allocUnsafe(null, size)
};

function fromString (that, string, encoding) {
  if (typeof encoding !== 'string' || encoding === '') {
    encoding = 'utf8';
  }

  if (!Buffer.isEncoding(encoding)) {
    throw new TypeError('"encoding" must be a valid string encoding')
  }

  var length = byteLength(string, encoding) | 0;
  that = createBuffer(that, length);

  var actual = that.write(string, encoding);

  if (actual !== length) {
    // Writing a hex string, for example, that contains invalid characters will
    // cause everything after the first invalid character to be ignored. (e.g.
    // 'abxxcd' will be treated as 'ab')
    that = that.slice(0, actual);
  }

  return that
}

function fromArrayLike (that, array) {
  var length = array.length < 0 ? 0 : checked(array.length) | 0;
  that = createBuffer(that, length);
  for (var i = 0; i < length; i += 1) {
    that[i] = array[i] & 255;
  }
  return that
}

function fromArrayBuffer (that, array, byteOffset, length) {
  array.byteLength; // this throws if `array` is not a valid ArrayBuffer

  if (byteOffset < 0 || array.byteLength < byteOffset) {
    throw new RangeError('\'offset\' is out of bounds')
  }

  if (array.byteLength < byteOffset + (length || 0)) {
    throw new RangeError('\'length\' is out of bounds')
  }

  if (byteOffset === undefined && length === undefined) {
    array = new Uint8Array(array);
  } else if (length === undefined) {
    array = new Uint8Array(array, byteOffset);
  } else {
    array = new Uint8Array(array, byteOffset, length);
  }

  if (Buffer.TYPED_ARRAY_SUPPORT) {
    // Return an augmented `Uint8Array` instance, for best performance
    that = array;
    that.__proto__ = Buffer.prototype;
  } else {
    // Fallback: Return an object instance of the Buffer class
    that = fromArrayLike(that, array);
  }
  return that
}

function fromObject (that, obj) {
  if (internalIsBuffer(obj)) {
    var len = checked(obj.length) | 0;
    that = createBuffer(that, len);

    if (that.length === 0) {
      return that
    }

    obj.copy(that, 0, 0, len);
    return that
  }

  if (obj) {
    if ((typeof ArrayBuffer !== 'undefined' &&
        obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
      if (typeof obj.length !== 'number' || isnan(obj.length)) {
        return createBuffer(that, 0)
      }
      return fromArrayLike(that, obj)
    }

    if (obj.type === 'Buffer' && isArray(obj.data)) {
      return fromArrayLike(that, obj.data)
    }
  }

  throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}

function checked (length) {
  // Note: cannot use `length < kMaxLength()` here because that fails when
  // length is NaN (which is otherwise coerced to zero.)
  if (length >= kMaxLength()) {
    throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
                         'size: 0x' + kMaxLength().toString(16) + ' bytes')
  }
  return length | 0
}
Buffer.isBuffer = isBuffer;
function internalIsBuffer (b) {
  return !!(b != null && b._isBuffer)
}

Buffer.compare = function compare (a, b) {
  if (!internalIsBuffer(a) || !internalIsBuffer(b)) {
    throw new TypeError('Arguments must be Buffers')
  }

  if (a === b) return 0

  var x = a.length;
  var y = b.length;

  for (var i = 0, len = Math.min(x, y); i < len; ++i) {
    if (a[i] !== b[i]) {
      x = a[i];
      y = b[i];
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
};

Buffer.isEncoding = function isEncoding (encoding) {
  switch (String(encoding).toLowerCase()) {
    case 'hex':
    case 'utf8':
    case 'utf-8':
    case 'ascii':
    case 'latin1':
    case 'binary':
    case 'base64':
    case 'ucs2':
    case 'ucs-2':
    case 'utf16le':
    case 'utf-16le':
      return true
    default:
      return false
  }
};

Buffer.concat = function concat (list, length) {
  if (!isArray(list)) {
    throw new TypeError('"list" argument must be an Array of Buffers')
  }

  if (list.length === 0) {
    return Buffer.alloc(0)
  }

  var i;
  if (length === undefined) {
    length = 0;
    for (i = 0; i < list.length; ++i) {
      length += list[i].length;
    }
  }

  var buffer = Buffer.allocUnsafe(length);
  var pos = 0;
  for (i = 0; i < list.length; ++i) {
    var buf = list[i];
    if (!internalIsBuffer(buf)) {
      throw new TypeError('"list" argument must be an Array of Buffers')
    }
    buf.copy(buffer, pos);
    pos += buf.length;
  }
  return buffer
};

function byteLength (string, encoding) {
  if (internalIsBuffer(string)) {
    return string.length
  }
  if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
      (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
    return string.byteLength
  }
  if (typeof string !== 'string') {
    string = '' + string;
  }

  var len = string.length;
  if (len === 0) return 0

  // Use a for loop to avoid recursion
  var loweredCase = false;
  for (;;) {
    switch (encoding) {
      case 'ascii':
      case 'latin1':
      case 'binary':
        return len
      case 'utf8':
      case 'utf-8':
      case undefined:
        return utf8ToBytes(string).length
      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return len * 2
      case 'hex':
        return len >>> 1
      case 'base64':
        return base64ToBytes(string).length
      default:
        if (loweredCase) return utf8ToBytes(string).length // assume utf8
        encoding = ('' + encoding).toLowerCase();
        loweredCase = true;
    }
  }
}
Buffer.byteLength = byteLength;

function slowToString (encoding, start, end) {
  var loweredCase = false;

  // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
  // property of a typed array.

  // This behaves neither like String nor Uint8Array in that we set start/end
  // to their upper/lower bounds if the value passed is out of range.
  // undefined is handled specially as per ECMA-262 6th Edition,
  // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
  if (start === undefined || start < 0) {
    start = 0;
  }
  // Return early if start > this.length. Done here to prevent potential uint32
  // coercion fail below.
  if (start > this.length) {
    return ''
  }

  if (end === undefined || end > this.length) {
    end = this.length;
  }

  if (end <= 0) {
    return ''
  }

  // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
  end >>>= 0;
  start >>>= 0;

  if (end <= start) {
    return ''
  }

  if (!encoding) encoding = 'utf8';

  while (true) {
    switch (encoding) {
      case 'hex':
        return hexSlice(this, start, end)

      case 'utf8':
      case 'utf-8':
        return utf8Slice(this, start, end)

      case 'ascii':
        return asciiSlice(this, start, end)

      case 'latin1':
      case 'binary':
        return latin1Slice(this, start, end)

      case 'base64':
        return base64Slice(this, start, end)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return utf16leSlice(this, start, end)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = (encoding + '').toLowerCase();
        loweredCase = true;
    }
  }
}

// The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
// Buffer instances.
Buffer.prototype._isBuffer = true;

function swap (b, n, m) {
  var i = b[n];
  b[n] = b[m];
  b[m] = i;
}

Buffer.prototype.swap16 = function swap16 () {
  var len = this.length;
  if (len % 2 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 16-bits')
  }
  for (var i = 0; i < len; i += 2) {
    swap(this, i, i + 1);
  }
  return this
};

Buffer.prototype.swap32 = function swap32 () {
  var len = this.length;
  if (len % 4 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 32-bits')
  }
  for (var i = 0; i < len; i += 4) {
    swap(this, i, i + 3);
    swap(this, i + 1, i + 2);
  }
  return this
};

Buffer.prototype.swap64 = function swap64 () {
  var len = this.length;
  if (len % 8 !== 0) {
    throw new RangeError('Buffer size must be a multiple of 64-bits')
  }
  for (var i = 0; i < len; i += 8) {
    swap(this, i, i + 7);
    swap(this, i + 1, i + 6);
    swap(this, i + 2, i + 5);
    swap(this, i + 3, i + 4);
  }
  return this
};

Buffer.prototype.toString = function toString () {
  var length = this.length | 0;
  if (length === 0) return ''
  if (arguments.length === 0) return utf8Slice(this, 0, length)
  return slowToString.apply(this, arguments)
};

Buffer.prototype.equals = function equals (b) {
  if (!internalIsBuffer(b)) throw new TypeError('Argument must be a Buffer')
  if (this === b) return true
  return Buffer.compare(this, b) === 0
};

Buffer.prototype.inspect = function inspect () {
  var str = '';
  var max = INSPECT_MAX_BYTES;
  if (this.length > 0) {
    str = this.toString('hex', 0, max).match(/.{2}/g).join(' ');
    if (this.length > max) str += ' ... ';
  }
  return '<Buffer ' + str + '>'
};

Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
  if (!internalIsBuffer(target)) {
    throw new TypeError('Argument must be a Buffer')
  }

  if (start === undefined) {
    start = 0;
  }
  if (end === undefined) {
    end = target ? target.length : 0;
  }
  if (thisStart === undefined) {
    thisStart = 0;
  }
  if (thisEnd === undefined) {
    thisEnd = this.length;
  }

  if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
    throw new RangeError('out of range index')
  }

  if (thisStart >= thisEnd && start >= end) {
    return 0
  }
  if (thisStart >= thisEnd) {
    return -1
  }
  if (start >= end) {
    return 1
  }

  start >>>= 0;
  end >>>= 0;
  thisStart >>>= 0;
  thisEnd >>>= 0;

  if (this === target) return 0

  var x = thisEnd - thisStart;
  var y = end - start;
  var len = Math.min(x, y);

  var thisCopy = this.slice(thisStart, thisEnd);
  var targetCopy = target.slice(start, end);

  for (var i = 0; i < len; ++i) {
    if (thisCopy[i] !== targetCopy[i]) {
      x = thisCopy[i];
      y = targetCopy[i];
      break
    }
  }

  if (x < y) return -1
  if (y < x) return 1
  return 0
};

// Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
// OR the last index of `val` in `buffer` at offset <= `byteOffset`.
//
// Arguments:
// - buffer - a Buffer to search
// - val - a string, Buffer, or number
// - byteOffset - an index into `buffer`; will be clamped to an int32
// - encoding - an optional encoding, relevant is val is a string
// - dir - true for indexOf, false for lastIndexOf
function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
  // Empty buffer means no match
  if (buffer.length === 0) return -1

  // Normalize byteOffset
  if (typeof byteOffset === 'string') {
    encoding = byteOffset;
    byteOffset = 0;
  } else if (byteOffset > 0x7fffffff) {
    byteOffset = 0x7fffffff;
  } else if (byteOffset < -0x80000000) {
    byteOffset = -0x80000000;
  }
  byteOffset = +byteOffset;  // Coerce to Number.
  if (isNaN(byteOffset)) {
    // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
    byteOffset = dir ? 0 : (buffer.length - 1);
  }

  // Normalize byteOffset: negative offsets start from the end of the buffer
  if (byteOffset < 0) byteOffset = buffer.length + byteOffset;
  if (byteOffset >= buffer.length) {
    if (dir) return -1
    else byteOffset = buffer.length - 1;
  } else if (byteOffset < 0) {
    if (dir) byteOffset = 0;
    else return -1
  }

  // Normalize val
  if (typeof val === 'string') {
    val = Buffer.from(val, encoding);
  }

  // Finally, search either indexOf (if dir is true) or lastIndexOf
  if (internalIsBuffer(val)) {
    // Special case: looking for empty string/buffer always fails
    if (val.length === 0) {
      return -1
    }
    return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
  } else if (typeof val === 'number') {
    val = val & 0xFF; // Search for a byte value [0-255]
    if (Buffer.TYPED_ARRAY_SUPPORT &&
        typeof Uint8Array.prototype.indexOf === 'function') {
      if (dir) {
        return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
      } else {
        return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
      }
    }
    return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
  }

  throw new TypeError('val must be string, number or Buffer')
}

function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
  var indexSize = 1;
  var arrLength = arr.length;
  var valLength = val.length;

  if (encoding !== undefined) {
    encoding = String(encoding).toLowerCase();
    if (encoding === 'ucs2' || encoding === 'ucs-2' ||
        encoding === 'utf16le' || encoding === 'utf-16le') {
      if (arr.length < 2 || val.length < 2) {
        return -1
      }
      indexSize = 2;
      arrLength /= 2;
      valLength /= 2;
      byteOffset /= 2;
    }
  }

  function read (buf, i) {
    if (indexSize === 1) {
      return buf[i]
    } else {
      return buf.readUInt16BE(i * indexSize)
    }
  }

  var i;
  if (dir) {
    var foundIndex = -1;
    for (i = byteOffset; i < arrLength; i++) {
      if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
        if (foundIndex === -1) foundIndex = i;
        if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
      } else {
        if (foundIndex !== -1) i -= i - foundIndex;
        foundIndex = -1;
      }
    }
  } else {
    if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength;
    for (i = byteOffset; i >= 0; i--) {
      var found = true;
      for (var j = 0; j < valLength; j++) {
        if (read(arr, i + j) !== read(val, j)) {
          found = false;
          break
        }
      }
      if (found) return i
    }
  }

  return -1
}

Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
  return this.indexOf(val, byteOffset, encoding) !== -1
};

Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
};

Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
  return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
};

function hexWrite (buf, string, offset, length) {
  offset = Number(offset) || 0;
  var remaining = buf.length - offset;
  if (!length) {
    length = remaining;
  } else {
    length = Number(length);
    if (length > remaining) {
      length = remaining;
    }
  }

  // must be an even number of digits
  var strLen = string.length;
  if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')

  if (length > strLen / 2) {
    length = strLen / 2;
  }
  for (var i = 0; i < length; ++i) {
    var parsed = parseInt(string.substr(i * 2, 2), 16);
    if (isNaN(parsed)) return i
    buf[offset + i] = parsed;
  }
  return i
}

function utf8Write (buf, string, offset, length) {
  return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
}

function asciiWrite (buf, string, offset, length) {
  return blitBuffer(asciiToBytes(string), buf, offset, length)
}

function latin1Write (buf, string, offset, length) {
  return asciiWrite(buf, string, offset, length)
}

function base64Write (buf, string, offset, length) {
  return blitBuffer(base64ToBytes(string), buf, offset, length)
}

function ucs2Write (buf, string, offset, length) {
  return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
}

Buffer.prototype.write = function write (string, offset, length, encoding) {
  // Buffer#write(string)
  if (offset === undefined) {
    encoding = 'utf8';
    length = this.length;
    offset = 0;
  // Buffer#write(string, encoding)
  } else if (length === undefined && typeof offset === 'string') {
    encoding = offset;
    length = this.length;
    offset = 0;
  // Buffer#write(string, offset[, length][, encoding])
  } else if (isFinite(offset)) {
    offset = offset | 0;
    if (isFinite(length)) {
      length = length | 0;
      if (encoding === undefined) encoding = 'utf8';
    } else {
      encoding = length;
      length = undefined;
    }
  // legacy write(string, encoding, offset, length) - remove in v0.13
  } else {
    throw new Error(
      'Buffer.write(string, encoding, offset[, length]) is no longer supported'
    )
  }

  var remaining = this.length - offset;
  if (length === undefined || length > remaining) length = remaining;

  if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
    throw new RangeError('Attempt to write outside buffer bounds')
  }

  if (!encoding) encoding = 'utf8';

  var loweredCase = false;
  for (;;) {
    switch (encoding) {
      case 'hex':
        return hexWrite(this, string, offset, length)

      case 'utf8':
      case 'utf-8':
        return utf8Write(this, string, offset, length)

      case 'ascii':
        return asciiWrite(this, string, offset, length)

      case 'latin1':
      case 'binary':
        return latin1Write(this, string, offset, length)

      case 'base64':
        // Warning: maxLength not taken into account in base64Write
        return base64Write(this, string, offset, length)

      case 'ucs2':
      case 'ucs-2':
      case 'utf16le':
      case 'utf-16le':
        return ucs2Write(this, string, offset, length)

      default:
        if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
        encoding = ('' + encoding).toLowerCase();
        loweredCase = true;
    }
  }
};

Buffer.prototype.toJSON = function toJSON () {
  return {
    type: 'Buffer',
    data: Array.prototype.slice.call(this._arr || this, 0)
  }
};

function base64Slice (buf, start, end) {
  if (start === 0 && end === buf.length) {
    return fromByteArray(buf)
  } else {
    return fromByteArray(buf.slice(start, end))
  }
}

function utf8Slice (buf, start, end) {
  end = Math.min(buf.length, end);
  var res = [];

  var i = start;
  while (i < end) {
    var firstByte = buf[i];
    var codePoint = null;
    var bytesPerSequence = (firstByte > 0xEF) ? 4
      : (firstByte > 0xDF) ? 3
      : (firstByte > 0xBF) ? 2
      : 1;

    if (i + bytesPerSequence <= end) {
      var secondByte, thirdByte, fourthByte, tempCodePoint;

      switch (bytesPerSequence) {
        case 1:
          if (firstByte < 0x80) {
            codePoint = firstByte;
          }
          break
        case 2:
          secondByte = buf[i + 1];
          if ((secondByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F);
            if (tempCodePoint > 0x7F) {
              codePoint = tempCodePoint;
            }
          }
          break
        case 3:
          secondByte = buf[i + 1];
          thirdByte = buf[i + 2];
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F);
            if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
              codePoint = tempCodePoint;
            }
          }
          break
        case 4:
          secondByte = buf[i + 1];
          thirdByte = buf[i + 2];
          fourthByte = buf[i + 3];
          if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
            tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F);
            if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
              codePoint = tempCodePoint;
            }
          }
      }
    }

    if (codePoint === null) {
      // we did not generate a valid codePoint so insert a
      // replacement char (U+FFFD) and advance only 1 byte
      codePoint = 0xFFFD;
      bytesPerSequence = 1;
    } else if (codePoint > 0xFFFF) {
      // encode to utf16 (surrogate pair dance)
      codePoint -= 0x10000;
      res.push(codePoint >>> 10 & 0x3FF | 0xD800);
      codePoint = 0xDC00 | codePoint & 0x3FF;
    }

    res.push(codePoint);
    i += bytesPerSequence;
  }

  return decodeCodePointsArray(res)
}

// Based on http://stackoverflow.com/a/22747272/680742, the browser with
// the lowest limit is Chrome, with 0x10000 args.
// We go 1 magnitude less, for safety
var MAX_ARGUMENTS_LENGTH = 0x1000;

function decodeCodePointsArray (codePoints) {
  var len = codePoints.length;
  if (len <= MAX_ARGUMENTS_LENGTH) {
    return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
  }

  // Decode in chunks to avoid "call stack size exceeded".
  var res = '';
  var i = 0;
  while (i < len) {
    res += String.fromCharCode.apply(
      String,
      codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
    );
  }
  return res
}

function asciiSlice (buf, start, end) {
  var ret = '';
  end = Math.min(buf.length, end);

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i] & 0x7F);
  }
  return ret
}

function latin1Slice (buf, start, end) {
  var ret = '';
  end = Math.min(buf.length, end);

  for (var i = start; i < end; ++i) {
    ret += String.fromCharCode(buf[i]);
  }
  return ret
}

function hexSlice (buf, start, end) {
  var len = buf.length;

  if (!start || start < 0) start = 0;
  if (!end || end < 0 || end > len) end = len;

  var out = '';
  for (var i = start; i < end; ++i) {
    out += toHex(buf[i]);
  }
  return out
}

function utf16leSlice (buf, start, end) {
  var bytes = buf.slice(start, end);
  var res = '';
  for (var i = 0; i < bytes.length; i += 2) {
    res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256);
  }
  return res
}

Buffer.prototype.slice = function slice (start, end) {
  var len = this.length;
  start = ~~start;
  end = end === undefined ? len : ~~end;

  if (start < 0) {
    start += len;
    if (start < 0) start = 0;
  } else if (start > len) {
    start = len;
  }

  if (end < 0) {
    end += len;
    if (end < 0) end = 0;
  } else if (end > len) {
    end = len;
  }

  if (end < start) end = start;

  var newBuf;
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    newBuf = this.subarray(start, end);
    newBuf.__proto__ = Buffer.prototype;
  } else {
    var sliceLen = end - start;
    newBuf = new Buffer(sliceLen, undefined);
    for (var i = 0; i < sliceLen; ++i) {
      newBuf[i] = this[i + start];
    }
  }

  return newBuf
};

/*
 * Need to make sure that buffer isn't trying to write out of bounds.
 */
function checkOffset (offset, ext, length) {
  if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
  if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
}

Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
  offset = offset | 0;
  byteLength = byteLength | 0;
  if (!noAssert) checkOffset(offset, byteLength, this.length);

  var val = this[offset];
  var mul = 1;
  var i = 0;
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul;
  }

  return val
};

Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
  offset = offset | 0;
  byteLength = byteLength | 0;
  if (!noAssert) {
    checkOffset(offset, byteLength, this.length);
  }

  var val = this[offset + --byteLength];
  var mul = 1;
  while (byteLength > 0 && (mul *= 0x100)) {
    val += this[offset + --byteLength] * mul;
  }

  return val
};

Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 1, this.length);
  return this[offset]
};

Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length);
  return this[offset] | (this[offset + 1] << 8)
};

Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length);
  return (this[offset] << 8) | this[offset + 1]
};

Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length);

  return ((this[offset]) |
      (this[offset + 1] << 8) |
      (this[offset + 2] << 16)) +
      (this[offset + 3] * 0x1000000)
};

Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length);

  return (this[offset] * 0x1000000) +
    ((this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    this[offset + 3])
};

Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
  offset = offset | 0;
  byteLength = byteLength | 0;
  if (!noAssert) checkOffset(offset, byteLength, this.length);

  var val = this[offset];
  var mul = 1;
  var i = 0;
  while (++i < byteLength && (mul *= 0x100)) {
    val += this[offset + i] * mul;
  }
  mul *= 0x80;

  if (val >= mul) val -= Math.pow(2, 8 * byteLength);

  return val
};

Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
  offset = offset | 0;
  byteLength = byteLength | 0;
  if (!noAssert) checkOffset(offset, byteLength, this.length);

  var i = byteLength;
  var mul = 1;
  var val = this[offset + --i];
  while (i > 0 && (mul *= 0x100)) {
    val += this[offset + --i] * mul;
  }
  mul *= 0x80;

  if (val >= mul) val -= Math.pow(2, 8 * byteLength);

  return val
};

Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 1, this.length);
  if (!(this[offset] & 0x80)) return (this[offset])
  return ((0xff - this[offset] + 1) * -1)
};

Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length);
  var val = this[offset] | (this[offset + 1] << 8);
  return (val & 0x8000) ? val | 0xFFFF0000 : val
};

Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 2, this.length);
  var val = this[offset + 1] | (this[offset] << 8);
  return (val & 0x8000) ? val | 0xFFFF0000 : val
};

Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length);

  return (this[offset]) |
    (this[offset + 1] << 8) |
    (this[offset + 2] << 16) |
    (this[offset + 3] << 24)
};

Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length);

  return (this[offset] << 24) |
    (this[offset + 1] << 16) |
    (this[offset + 2] << 8) |
    (this[offset + 3])
};

Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length);
  return read(this, offset, true, 23, 4)
};

Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 4, this.length);
  return read(this, offset, false, 23, 4)
};

Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 8, this.length);
  return read(this, offset, true, 52, 8)
};

Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
  if (!noAssert) checkOffset(offset, 8, this.length);
  return read(this, offset, false, 52, 8)
};

function checkInt (buf, value, offset, ext, max, min) {
  if (!internalIsBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
  if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
}

Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
  value = +value;
  offset = offset | 0;
  byteLength = byteLength | 0;
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1;
    checkInt(this, value, offset, byteLength, maxBytes, 0);
  }

  var mul = 1;
  var i = 0;
  this[offset] = value & 0xFF;
  while (++i < byteLength && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF;
  }

  return offset + byteLength
};

Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
  value = +value;
  offset = offset | 0;
  byteLength = byteLength | 0;
  if (!noAssert) {
    var maxBytes = Math.pow(2, 8 * byteLength) - 1;
    checkInt(this, value, offset, byteLength, maxBytes, 0);
  }

  var i = byteLength - 1;
  var mul = 1;
  this[offset + i] = value & 0xFF;
  while (--i >= 0 && (mul *= 0x100)) {
    this[offset + i] = (value / mul) & 0xFF;
  }

  return offset + byteLength
};

Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0);
  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);
  this[offset] = (value & 0xff);
  return offset + 1
};

function objectWriteUInt16 (buf, value, offset, littleEndian) {
  if (value < 0) value = 0xffff + value + 1;
  for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
    buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
      (littleEndian ? i : 1 - i) * 8;
  }
}

Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value & 0xff);
    this[offset + 1] = (value >>> 8);
  } else {
    objectWriteUInt16(this, value, offset, true);
  }
  return offset + 2
};

Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0);
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 8);
    this[offset + 1] = (value & 0xff);
  } else {
    objectWriteUInt16(this, value, offset, false);
  }
  return offset + 2
};

function objectWriteUInt32 (buf, value, offset, littleEndian) {
  if (value < 0) value = 0xffffffff + value + 1;
  for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
    buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff;
  }
}

Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset + 3] = (value >>> 24);
    this[offset + 2] = (value >>> 16);
    this[offset + 1] = (value >>> 8);
    this[offset] = (value & 0xff);
  } else {
    objectWriteUInt32(this, value, offset, true);
  }
  return offset + 4
};

Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0);
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 24);
    this[offset + 1] = (value >>> 16);
    this[offset + 2] = (value >>> 8);
    this[offset + 3] = (value & 0xff);
  } else {
    objectWriteUInt32(this, value, offset, false);
  }
  return offset + 4
};

Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) {
    var limit = Math.pow(2, 8 * byteLength - 1);

    checkInt(this, value, offset, byteLength, limit - 1, -limit);
  }

  var i = 0;
  var mul = 1;
  var sub = 0;
  this[offset] = value & 0xFF;
  while (++i < byteLength && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
      sub = 1;
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF;
  }

  return offset + byteLength
};

Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) {
    var limit = Math.pow(2, 8 * byteLength - 1);

    checkInt(this, value, offset, byteLength, limit - 1, -limit);
  }

  var i = byteLength - 1;
  var mul = 1;
  var sub = 0;
  this[offset + i] = value & 0xFF;
  while (--i >= 0 && (mul *= 0x100)) {
    if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
      sub = 1;
    }
    this[offset + i] = ((value / mul) >> 0) - sub & 0xFF;
  }

  return offset + byteLength
};

Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80);
  if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value);
  if (value < 0) value = 0xff + value + 1;
  this[offset] = (value & 0xff);
  return offset + 1
};

Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value & 0xff);
    this[offset + 1] = (value >>> 8);
  } else {
    objectWriteUInt16(this, value, offset, true);
  }
  return offset + 2
};

Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000);
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 8);
    this[offset + 1] = (value & 0xff);
  } else {
    objectWriteUInt16(this, value, offset, false);
  }
  return offset + 2
};

Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value & 0xff);
    this[offset + 1] = (value >>> 8);
    this[offset + 2] = (value >>> 16);
    this[offset + 3] = (value >>> 24);
  } else {
    objectWriteUInt32(this, value, offset, true);
  }
  return offset + 4
};

Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
  value = +value;
  offset = offset | 0;
  if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000);
  if (value < 0) value = 0xffffffff + value + 1;
  if (Buffer.TYPED_ARRAY_SUPPORT) {
    this[offset] = (value >>> 24);
    this[offset + 1] = (value >>> 16);
    this[offset + 2] = (value >>> 8);
    this[offset + 3] = (value & 0xff);
  } else {
    objectWriteUInt32(this, value, offset, false);
  }
  return offset + 4
};

function checkIEEE754 (buf, value, offset, ext, max, min) {
  if (offset + ext > buf.length) throw new RangeError('Index out of range')
  if (offset < 0) throw new RangeError('Index out of range')
}

function writeFloat (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 4);
  }
  write(buf, value, offset, littleEndian, 23, 4);
  return offset + 4
}

Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
  return writeFloat(this, value, offset, true, noAssert)
};

Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
  return writeFloat(this, value, offset, false, noAssert)
};

function writeDouble (buf, value, offset, littleEndian, noAssert) {
  if (!noAssert) {
    checkIEEE754(buf, value, offset, 8);
  }
  write(buf, value, offset, littleEndian, 52, 8);
  return offset + 8
}

Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
  return writeDouble(this, value, offset, true, noAssert)
};

Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
  return writeDouble(this, value, offset, false, noAssert)
};

// copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
Buffer.prototype.copy = function copy (target, targetStart, start, end) {
  if (!start) start = 0;
  if (!end && end !== 0) end = this.length;
  if (targetStart >= target.length) targetStart = target.length;
  if (!targetStart) targetStart = 0;
  if (end > 0 && end < start) end = start;

  // Copy 0 bytes; we're done
  if (end === start) return 0
  if (target.length === 0 || this.length === 0) return 0

  // Fatal error conditions
  if (targetStart < 0) {
    throw new RangeError('targetStart out of bounds')
  }
  if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
  if (end < 0) throw new RangeError('sourceEnd out of bounds')

  // Are we oob?
  if (end > this.length) end = this.length;
  if (target.length - targetStart < end - start) {
    end = target.length - targetStart + start;
  }

  var len = end - start;
  var i;

  if (this === target && start < targetStart && targetStart < end) {
    // descending copy from end
    for (i = len - 1; i >= 0; --i) {
      target[i + targetStart] = this[i + start];
    }
  } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
    // ascending copy from start
    for (i = 0; i < len; ++i) {
      target[i + targetStart] = this[i + start];
    }
  } else {
    Uint8Array.prototype.set.call(
      target,
      this.subarray(start, start + len),
      targetStart
    );
  }

  return len
};

// Usage:
//    buffer.fill(number[, offset[, end]])
//    buffer.fill(buffer[, offset[, end]])
//    buffer.fill(string[, offset[, end]][, encoding])
Buffer.prototype.fill = function fill (val, start, end, encoding) {
  // Handle string cases:
  if (typeof val === 'string') {
    if (typeof start === 'string') {
      encoding = start;
      start = 0;
      end = this.length;
    } else if (typeof end === 'string') {
      encoding = end;
      end = this.length;
    }
    if (val.length === 1) {
      var code = val.charCodeAt(0);
      if (code < 256) {
        val = code;
      }
    }
    if (encoding !== undefined && typeof encoding !== 'string') {
      throw new TypeError('encoding must be a string')
    }
    if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
      throw new TypeError('Unknown encoding: ' + encoding)
    }
  } else if (typeof val === 'number') {
    val = val & 255;
  }

  // Invalid ranges are not set to a default, so can range check early.
  if (start < 0 || this.length < start || this.length < end) {
    throw new RangeError('Out of range index')
  }

  if (end <= start) {
    return this
  }

  start = start >>> 0;
  end = end === undefined ? this.length : end >>> 0;

  if (!val) val = 0;

  var i;
  if (typeof val === 'number') {
    for (i = start; i < end; ++i) {
      this[i] = val;
    }
  } else {
    var bytes = internalIsBuffer(val)
      ? val
      : utf8ToBytes(new Buffer(val, encoding).toString());
    var len = bytes.length;
    for (i = 0; i < end - start; ++i) {
      this[i + start] = bytes[i % len];
    }
  }

  return this
};

// HELPER FUNCTIONS
// ================

var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g;

function base64clean (str) {
  // Node strips out invalid characters like \n and \t from the string, base64-js does not
  str = stringtrim(str).replace(INVALID_BASE64_RE, '');
  // Node converts strings with length < 2 to ''
  if (str.length < 2) return ''
  // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
  while (str.length % 4 !== 0) {
    str = str + '=';
  }
  return str
}

function stringtrim (str) {
  if (str.trim) return str.trim()
  return str.replace(/^\s+|\s+$/g, '')
}

function toHex (n) {
  if (n < 16) return '0' + n.toString(16)
  return n.toString(16)
}

function utf8ToBytes (string, units) {
  units = units || Infinity;
  var codePoint;
  var length = string.length;
  var leadSurrogate = null;
  var bytes = [];

  for (var i = 0; i < length; ++i) {
    codePoint = string.charCodeAt(i);

    // is surrogate component
    if (codePoint > 0xD7FF && codePoint < 0xE000) {
      // last char was a lead
      if (!leadSurrogate) {
        // no lead yet
        if (codePoint > 0xDBFF) {
          // unexpected trail
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
          continue
        } else if (i + 1 === length) {
          // unpaired lead
          if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
          continue
        }

        // valid lead
        leadSurrogate = codePoint;

        continue
      }

      // 2 leads in a row
      if (codePoint < 0xDC00) {
        if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
        leadSurrogate = codePoint;
        continue
      }

      // valid surrogate pair
      codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000;
    } else if (leadSurrogate) {
      // valid bmp char, but last char was a lead
      if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD);
    }

    leadSurrogate = null;

    // encode utf8
    if (codePoint < 0x80) {
      if ((units -= 1) < 0) break
      bytes.push(codePoint);
    } else if (codePoint < 0x800) {
      if ((units -= 2) < 0) break
      bytes.push(
        codePoint >> 0x6 | 0xC0,
        codePoint & 0x3F | 0x80
      );
    } else if (codePoint < 0x10000) {
      if ((units -= 3) < 0) break
      bytes.push(
        codePoint >> 0xC | 0xE0,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      );
    } else if (codePoint < 0x110000) {
      if ((units -= 4) < 0) break
      bytes.push(
        codePoint >> 0x12 | 0xF0,
        codePoint >> 0xC & 0x3F | 0x80,
        codePoint >> 0x6 & 0x3F | 0x80,
        codePoint & 0x3F | 0x80
      );
    } else {
      throw new Error('Invalid code point')
    }
  }

  return bytes
}

function asciiToBytes (str) {
  var byteArray = [];
  for (var i = 0; i < str.length; ++i) {
    // Node's code seems to be doing this and not & 0x7F..
    byteArray.push(str.charCodeAt(i) & 0xFF);
  }
  return byteArray
}

function utf16leToBytes (str, units) {
  var c, hi, lo;
  var byteArray = [];
  for (var i = 0; i < str.length; ++i) {
    if ((units -= 2) < 0) break

    c = str.charCodeAt(i);
    hi = c >> 8;
    lo = c % 256;
    byteArray.push(lo);
    byteArray.push(hi);
  }

  return byteArray
}


function base64ToBytes (str) {
  return toByteArray(base64clean(str))
}

function blitBuffer (src, dst, offset, length) {
  for (var i = 0; i < length; ++i) {
    if ((i + offset >= dst.length) || (i >= src.length)) break
    dst[i + offset] = src[i];
  }
  return i
}

function isnan (val) {
  return val !== val // eslint-disable-line no-self-compare
}


// the following is from is-buffer, also by Feross Aboukhadijeh and with same lisence
// The _isBuffer check is for Safari 5-7 support, because it's missing
// Object.prototype.constructor. Remove this eventually
function isBuffer(obj) {
  return obj != null && (!!obj._isBuffer || isFastBuffer(obj) || isSlowBuffer(obj))
}

function isFastBuffer (obj) {
  return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
}

// For Node v0.10 support. Remove this eventually.
function isSlowBuffer (obj) {
  return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isFastBuffer(obj.slice(0, 0))
}

/*
 Copyright (C) 2020 - 2022 3NSoft Inc.
 
 This program is free software: you can redistribute it and/or modify it under
 the terms of the GNU General Public License as published by the Free Software
 Foundation, either version 3 of the License, or (at your option) any later
 version.
 
 This program is distributed in the hope that it will be useful, but
 WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 See the GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License along with
 this program. If not, see <http://www.gnu.org/licenses/>.
*/
class ProtoType {
    constructor(type) {
        this.type = type;
        this.type = type;
        Object.freeze(this);
    }
    static for(type) {
        return new ProtoType(type);
    }
    pack(msg) {
        const err = this.type.verify(msg);
        if (err) {
            throw new Error(err);
        }
        return this.type.encode(msg).finish();
    }
    unpack(bytes) {
        if (!bytes) {
            throw {
                runtimeException: true,
                type: 'ipc',
                missingBodyBytes: true
            };
        }
        return this.type.decode(bytes);
    }
    packToBase64(msg) {
        return this.pack(msg).toString('base64');
    }
    unpackFromBase64(str) {
        return this.unpack(Buffer.from(str, 'base64'));
    }
}
Object.freeze(ProtoType.prototype);
Object.freeze(ProtoType);

/*
 Copyright (C) 2016 - 2018 3NSoft Inc.
 
 This program is free software: you can redistribute it and/or modify it under
 the terms of the GNU General Public License as published by the Free Software
 Foundation, either version 3 of the License, or (at your option) any later
 version.
 
 This program is distributed in the hope that it will be useful, but
 WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 See the GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License along with
 this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
 * This function creates a copy of json entity with a caveat that Buffer and
 * byte arrays are shared between original and a copy.
 * @param orig is an object, which copy is created. Buffer and byte arrays
 * passed through like primitives.
 * @param excludeTopFields is an optional list of fields to exclude from copy.
 */
function copyJSON(orig, excludeTopFields) {
    const origType = typeof orig;
    if (origType !== 'object') {
        return ((origType !== 'function') ? orig : undefined);
    }
    if (orig === null) {
        return null;
    }
    if (ArrayBuffer.isView(orig)) {
        return orig;
    }
    if (Array.isArray(orig)) {
        const arr = orig;
        const c = [];
        for (let i = 0; i < arr.length; i += 1) {
            c[i] = copyJSON(arr[i]);
        }
        return c;
    }
    else {
        const c = {};
        const fields = Object.keys(orig);
        if (excludeTopFields) {
            for (const f of fields) {
                if (excludeTopFields.includes(f)) {
                    continue;
                }
                c[f] = copyJSON(orig[f]);
            }
        }
        else {
            for (const f of fields) {
                c[f] = copyJSON(orig[f]);
            }
        }
        return c;
    }
}

/*
 Copyright (C) 2022 - 2023 3NSoft Inc.
 
 This program is free software: you can redistribute it and/or modify it under
 the terms of the GNU General Public License as published by the Free Software
 Foundation, either version 3 of the License, or (at your option) any later
 version.
 
 This program is distributed in the hope that it will be useful, but
 WITHOUT ANY WARRANTY; without even the implied warranty of
 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 See the GNU General Public License for more details.
 
 You should have received a copy of the GNU General Public License along with
 this program. If not, see <http://www.gnu.org/licenses/>.
*/
const valuesType = ProtoType.for(jsonIpc_proto.json_ipc.ValuesSequence);
function serializeArgs(args) {
    const { seq, passedByReference } = argsToValuesSequence(args);
    return { bytes: valuesType.pack(seq), passedByReference };
}
function argsToValuesSequence(args) {
    const seq = { values: [] };
    const passedByReference = [];
    for (const arg of args) {
        if (arg && (typeof arg === 'object')) {
            if (ArrayBuffer.isView(arg)) {
                seq.values.push({
                    arr: { arr: arg, objLocation: [] }
                });
            }
            else if (arg._isObjectFromCore) {
                const indexInPassed = addToArray(passedByReference, arg);
                seq.values.push({
                    transferred: { indexInPassed, objLocation: [] }
                });
            }
            else {
                seq.values.push(turnToJsonExtractingBinaryAndTransferable(arg, passedByReference));
            }
        }
        else {
            seq.values.push({
                json: JSON.stringify(arg)
            });
        }
    }
    return {
        seq,
        passedByReference: ((passedByReference.length > 0) ?
            passedByReference : undefined)
    };
}
function addToArray(arr, o) {
    let foundIndex = arr.indexOf(o);
    if (foundIndex < 0) {
        arr.push(o);
        return arr.length - 1;
    }
    else {
        return foundIndex;
    }
}
function turnToJsonExtractingBinaryAndTransferable(arg, passedByReference) {
    const parts = extractNonJsonableFrom(arg, passedByReference);
    if (parts) {
        const { copy, binaryInJson, transferredInJson } = parts;
        return {
            json: JSON.stringify(copy),
            binaryInJson: ((binaryInJson.length > 0) ? binaryInJson : undefined),
            transferredInJson: ((transferredInJson.length > 0) ?
                transferredInJson : undefined)
        };
    }
    else {
        return { json: JSON.stringify(arg) };
    }
}
function extractNonJsonableFrom(arg, passedByReference) {
    const nonJsonLocations = findAllNonJsonable(arg);
    if (!nonJsonLocations) {
        return;
    }
    const copy = copyJSON(arg);
    const binaryInJson = [];
    const transferredInJson = [];
    for (const objLocation of nonJsonLocations) {
        const nonJson = getValueAtObjLocation(arg, objLocation);
        setNewValueAtObjLocation(copy, objLocation, null);
        if (nonJson._isObjectFromCore) {
            const indexInPassed = addToArray(passedByReference, nonJson);
            transferredInJson.push({ indexInPassed, objLocation });
        }
        else {
            binaryInJson.push({ arr: nonJson, objLocation });
        }
    }
    return { copy, binaryInJson, transferredInJson };
}
function findAllNonJsonable(o) {
    const foundObjLocations = [];
    if (ArrayBuffer.isView(o)
        || o._isObjectFromCore) {
        return [[]];
    }
    if (Array.isArray(o)) {
        for (let i = 0; i < o.length; i += 1) {
            const child = o[i];
            if (child && (typeof child === 'object')) {
                const inChild = findAllNonJsonable(child);
                if (inChild) {
                    for (const objLocation of inChild) {
                        foundObjLocations.push([`${i}`, ...objLocation]);
                    }
                }
            }
        }
    }
    else {
        for (const [field, child] of Object.entries(o)) {
            if (child && (typeof child === 'object')) {
                const inChild = findAllNonJsonable(child);
                if (inChild) {
                    for (const objLocation of inChild) {
                        foundObjLocations.push([field, ...objLocation]);
                    }
                }
            }
        }
    }
    return ((foundObjLocations.length > 0) ? foundObjLocations : undefined);
}
function getValueAtObjLocation(o, objLocation) {
    const value = o[objLocation[0]];
    if (objLocation.length > 1) {
        return getValueAtObjLocation(value, objLocation.slice(1));
    }
    else {
        return value;
    }
}
function setNewValueAtObjLocation(o, objLocation, newValue) {
    const value = o[objLocation[0]];
    if (objLocation.length > 1) {
        setNewValueAtObjLocation(value, objLocation.slice(1), newValue);
    }
    else {
        o[objLocation[0]] = newValue;
    }
}
function deserializeArgs(bytes, passedByReference) {
    const values = valuesType.unpack(bytes);
    const args = [];
    for (const val of values.values) {
        const { json, binaryInJson, transferredInJson, arr, transferred } = val;
        if (arr) {
            args.push(arr.arr);
        }
        else if (transferred) {
            args.push(getTransferred(transferred.indexInPassed, passedByReference));
        }
        else if ((typeof json === 'string') && (json.length > 0)) {
            const arg = JSON.parse(json);
            if (binaryInJson) {
                attachBinaryArrays(arg, binaryInJson);
            }
            if (transferredInJson) {
                attachTransferred(arg, transferredInJson, passedByReference);
            }
            args.push(arg);
        }
        else ;
    }
    return args;
}
function attachBinaryArrays(arg, binaryInJson) {
    for (const { arr, objLocation } of binaryInJson) {
        setNewValueAtObjLocation(arg, objLocation, arr);
    }
}
function getTransferred(indexInPassed, passedByReference) {
    if (!passedByReference) {
        // XXX throw error here
        throw new Error(`need better error`);
    }
    const o = passedByReference[indexInPassed];
    if (!o || !o._isObjectFromCore) {
        // XXX throw error here
        throw new Error(`need better error`);
    }
    return o;
}
function attachTransferred(arg, transferredInJson, passedByReference) {
    for (const { indexInPassed, objLocation } of transferredInJson) {
        setNewValueAtObjLocation(arg, objLocation, getTransferred(indexInPassed, passedByReference));
    }
}

export { deserializeArgs, serializeArgs };
